
by Cry-Adam Jul 25, 2012 / 06:11
Recently on Facebook, we posted an early concept art for the bow used in Crysis 3. Fans wanted to know where the idea for using a bow and arrow in Crysis came from and in addition to Michael Read's response to the question, we also grabbed a bigger, more detailed version of the image, which is available for download right here!
“The origin of the bow came up very early in pre-production for Crysis 3. The “Hunter” theme was something that our production team was very keen on presenting in this installment of Crysis, and the bow ultimately ended up as the best fit for the atmosphere of the game.
"The bow and hunter fits as a combination of two existing archetypes we could point to. Think of it as a combination between the films “Predator” and “Rambo”. From what we remember, there were some deep discussions about what would make the ultimate hunter weapon to compliment the already existing and well-recognized Nanosuit. Countless different weapons were discussed, sketched, talked about, and thrown around. The nature of designing a game is a dynamic and unpredictable one and eventually the bow made its way in as the premier hunter weapon in Crysis 3.
There are some who think the idea came from “Hunger Games” or some of the other games that are now using it in their design. Our timing was simply impeccable with what has happened recently in pop culture that is currently surrounding bows. What is certain is that we have the sleekest, sexiest, and most futuristic of the bunch. We can’t wait for all of you to get your hands on it!”
Hope that answers your question, everyone! In addition, the Crytek team wanted to share with all of you some early concept art of the compound bow that Prophet will be using in Crysis 3. What do you think?
15 Comments
Feb 02, 2013 / 03:47
Jan 06, 2013 / 16:04
Jan 03, 2013 / 08:18
and how effective it is against the ceph?
Jan 03, 2013 / 08:15
of course we would
they are called ceph
Dec 04, 2012 / 22:03
Dec 04, 2012 / 22:03
Dec 04, 2012 / 22:00
Nov 12, 2012 / 13:54
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Sep 09, 2012 / 10:25
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Jul 26, 2012 / 00:52
Jul 25, 2012 / 20:15