yesterday i was playing at some server,than a player called sdub get in the server, his ping was like 11
joking, i told him that ping 11 should be considered cheat, and he replies me that high ping is better than low ( i was getting ping 270 ), i say "no, it is not" . then he asked me if i know what is interpolation server side.. in fact, i played another game at professional level, and i know what is it, , we changed interpolation (client side) of each ping we get, and sometimes happened what we called "interp shot" , when ur enemy aim close to u, but hits u. anyway this was never considered an advantage, cuz if u have low ping, u see first, start shotting first and can move first... BUT ..games are diferent, so i get curious about it
in my experience playing this game (http://c2stats.com/pc/p_Jax_BR
), i never felt an advantage on high ping, but i see a big advantage with low pings, i do not play CQB against extra low pings, it seems unfair to me
anyone have more technical information about interpolation on crysis2?
if someone agree with sdub opinion, can we know why?
somebody already made a controled "test" , shooting with low ping against high?
all opinions are welcome, i want to learn a bit more about this game