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Joined: 11 03, 2011 /04:29

Posts: 37

Location: Brasil
 Post subject: About interpolation
PostPosted: 06 01, 2012 /06:01 

yesterday i was playing at some server,than a player called sdub get in the server, his ping was like 11
joking, i told him that ping 11 should be considered cheat, and he replies me that high ping is better than low ( i was getting ping 270 ), i say "no, it is not" . then he asked me if i know what is interpolation server side.. in fact, i played another game at professional level, and i know what is it, , we changed interpolation (client side) of each ping we get, and sometimes happened what we called "interp shot" , when ur enemy aim close to u, but hits u. anyway this was never considered an advantage, cuz if u have low ping, u see first, start shotting first and can move first... BUT ..games are diferent, so i get curious about it

in my experience playing this game (http://c2stats.com/pc/p_Jax_BR), i never felt an advantage on high ping, but i see a big advantage with low pings, i do not play CQB against extra low pings, it seems unfair to me

anyone have more technical information about interpolation on crysis2?

if someone agree with sdub opinion, can we know why?

somebody already made a controled "test" , shooting with low ping against high?

all opinions are welcome, i want to learn a bit more about this game

tks

Jax


   

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Joined: 03 02, 2011 /10:14

Posts: 1131

Location: Finland
 Post subject: Re: About interpolation
PostPosted: 06 01, 2012 /06:16 

All I'm going to say about this, is that high ping has a definite advantage, but the one you had (270) is already too high for it to be useful. Infact, CQB with auto weapons is exactly what higher pingers benefit from. But 11 against 270, 11 wins bigtime.


   



Joined: 11 03, 2011 /04:29

Posts: 37

Location: Brasil
 Post subject: Re: About interpolation
PostPosted: 06 01, 2012 /06:40 

hi Crazyfist.

so why u think that high ping have advantage? and we are talking about how much? 100 against 10 ?

when i get those super low pings, like 20 or 30, (hard to happen) i feel the advantage over ping 200, but is easier to understand.
what i already do not understand well, is WHY higher ping could be better..

i want test it someday and record, at private server, and see the results

tks for ur opinion man


   

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Joined: 03 02, 2011 /10:14

Posts: 1131

Location: Finland
 Post subject: Re: About interpolation
PostPosted: 06 01, 2012 /06:54 

PM me if you really want to know, but I'd hate another scar+laser-like fad.


   

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Joined: 10 13, 2010 /06:08

Posts: 432

Location: United States
 Post subject: Re: About interpolation
PostPosted: 06 01, 2012 /08:06 

just speaking from experience, high ping is never good. Unless you (with high ping) get a jump on an enemy, they have 260 additional milliseconds to scrub you into the ground. I've lost so many fights while playing on foreign servers because a second shotty blast or melee didn't register before i died.


   

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Joined: 06 17, 2011 /07:06

Posts: 961

Location: United States
 Post subject: Re: About interpolation
PostPosted: 06 01, 2012 /08:08 

Crazyfist wrote:
PM me if you really want to know, but I'd hate another scar+laser-like fad.

PM my arse. It's obvious he really wants to know, spit it out Crazyfish


   

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Joined: 05 25, 2011 /08:06

Posts: 1698

Location: Bosnia and Herzegovina
 Post subject: Re: About interpolation
PostPosted: 06 01, 2012 /09:57 

I always believed that lower ping is better, but when I play on server where i have high ping, I have easier games... and when people with high pings play against me, i don't like it...


   



Joined: 11 03, 2011 /04:29

Posts: 37

Location: Brasil
 Post subject: Re: About interpolation
PostPosted: 06 02, 2012 /12:23 

Crazyfist wrote:
PM me if you really want to know, but I'd hate another scar+laser-like fad.



unecessary words.
PM me if ur knowledge is topsecret and u cant say to all.


   



Joined: 03 29, 2011 /09:32

Posts: 1677

Location: India
 Post subject: Re: About interpolation
PostPosted: 06 02, 2012 /12:52 

High ping is always bad and never good.High ping only sometime give u advantage but most of the time it will get you killed.700 and 600 plus hours in c2 and bf3 has taught me this.


   

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Joined: 01 13, 2011 /09:58

Posts: 3985

Location: Australia
 Post subject: Re: About interpolation
PostPosted: 06 02, 2012 /04:17 

I hate high pingers because you always get shot around corners if the hit reg is client side. Server side hit reg like in UT is so much better
I'm going to go as far as to say that even BF2 had better hit reg than, say, BF3.


   

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