| Author |
Message |
|
VictoryIII
Joined: 11 12, 2011 /10:10
Posts: 314
Location: United Kingdom
|
|
Post subject: Crysis 3 Radar Position Posted: 04 29, 2012 /09:32 |
|
The position of the radar in Crysis 2 is really uncomfortably placed. In Crysis 3 please place the radar on the top left hand corner of the screen. Or even better add features like customizable positions, enable/disable Lock radar rotation etc.
There have been studies at my uni years back that say the human eye pays the least attention to the bottom left/right corners of gaming screens and from my personal experience it is hard to keep an eye on the radar on the bottom left than it is on the top right and be able to view ahead from the remaining focus of my eye.
|
|
|
|
|
|
dude of light
Joined: 03 21, 2011 /10:28
Posts: 232
Location: United States
|
|
Post subject: Re: Crysis 3 Radar Position Posted: 04 29, 2012 /09:56 |
|
Tht is true when i played c2 and still kinda playin it now and bf, its hard to focus on whats happening and lookin at the mini map at the same time
|
|
|
|
|
 |
yuiop10
Joined: 02 24, 2012 /07:53
Posts: 207
Location: United States
|
|
Post subject: Re: Crysis 3 Radar Position Posted: 04 30, 2012 /03:21 |
|
I would actually prefer it to be on the top right, and maybe have some sort of new function on the left, but sure.
|
|
|
|
|
 |
M4dn3ss
Joined: 01 13, 2011 /09:58
Posts: 3985
Location: Australia
|
|
Post subject: Re: Crysis 3 Radar Position Posted: 04 30, 2012 /08:51 |
|
Doesn't really affect me. It's always been in bottom left in Crysis so why change it? Quote: There have been studies at my uni years back that say the human eye pays the least attention to the bottom left/right corners of gaming screens You forgot one thing: Anyone who uses a Windows PC for any amount of time will pay attention to the bottom cos that's where the taskbar is
|
|
|
|
|
|
VictoryIII
Joined: 11 12, 2011 /10:10
Posts: 314
Location: United Kingdom
|
|
Post subject: Re: Crysis 3 Radar Position Posted: 04 30, 2012 /05:03 |
|
M4dn3ss wrote: Doesn't really affect me. It's always been in bottom left in Crysis so why change it? Quote: There have been studies at my uni years back that say the human eye pays the least attention to the bottom left/right corners of gaming screens You forgot one thing: Anyone who uses a Windows PC for any amount of time will pay attention to the bottom cos that's where the taskbar is *Gaming screens The user pays the least attention to the bottom left/right corners in First Person Shooting games.
|
|
|
|
|
 |
llEVOll
Joined: 03 21, 2011 /07:54
Posts: 446
Location: Slovakia
|
|
Post subject: Re: Crysis 3 Radar Position Posted: 05 02, 2012 /01:34 |
|
I think they have to change transparent background of radar to black
|
|
|
|
|
 |
Jac70
Joined: 07 28, 2011 /06:33
Posts: 251
Location: United Kingdom
|
|
Post subject: Re: Crysis 3 Radar Position Posted: 05 02, 2012 /01:39 |
|
Yes, the transparent background is more of an issue for me - it means half the time you can't even see what's on it. Maybe that was the intention, make it so people are less reliant upon it.
|
|
|
|
|
 |
M4dn3ss
Joined: 01 13, 2011 /09:58
Posts: 3985
Location: Australia
|
|
Post subject: Re: Crysis 3 Radar Position Posted: 05 02, 2012 /02:46 |
|
IDK, it really doesn't make any difference for me where it is. I've seen it used in the bottom left, top right and top left. Although I've never seen a minimap in the bottom right because HUD info is usually there
|
|
|
|
|
|
VictoryIII
Joined: 11 12, 2011 /10:10
Posts: 314
Location: United Kingdom
|
|
Post subject: Re: Crysis 3 Radar Position Posted: 05 02, 2012 /04:08 |
|
+1 too transparent/bright. The red dots get bleached out in bright environments.
|
|
|
|
|
|
CephxNightmare
Joined: 06 24, 2011 /12:44
Posts: 1247
Location: Netherlands
|
|
Post subject: Re: Crysis 3 Radar Position Posted: 05 02, 2012 /05:48 |
|
i have no problems, the reason for the 'no'
|
|
|
|
|