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SUNNY_LEGUNA
Joined: 03 18, 2011 /01:37
Posts: 655
Location: Australia
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Post subject: A N1 "Classic" Mode/Playlist Posted: 04 30, 2012 /03:15 |
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It appears C3 MP is going to stick with the C2 formula of custom classes, modules, killstreaks etc, a formula that enjoyed such wide spread and lasting popularity amongst the wider gaming community…
In light if this, how about including a classic mode/playlist that actually is classic…
Would include:
- Classic N1s (Separate Speed, Strength, Default Armour and Cloak) with all its in built abilities - No custom classes - No suit modules - No killstreaks - Pick up weapons - On the fly weapon customisation - Hands free sprint etc - Updated classic maps perhaps - Cycles through popular game modes - Classic hip-fire and recoil (with some balancing eg:laser/precision rifle) - Include new abilities such as ledge grab and slide (sliding with hands free speed: whooooo)
This would be something for the Crysis purists, while fans of C2 can enjoy the updated C3 MP. It would have to be more popular than the last “classic mode”
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Tostie146
Joined: 06 11, 2010 /04:09
Posts: 336
Location: Netherlands
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Post subject: Re: A N1 "Classic" Mode/Playlist Posted: 04 30, 2012 /03:58 |
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Love the idea but not gonna happen, It would basicly mean making 2 different MP games and the community would get fragmentated.
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SUNNY_LEGUNA
Joined: 03 18, 2011 /01:37
Posts: 655
Location: Australia
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Post subject: Re: A N1 "Classic" Mode/Playlist Posted: 04 30, 2012 /04:20 |
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I appreciate its remote possibilty, but they have made this MP before, not like there is a huge amount of work in putting in the N1. No more than a mode without nanosuits at all, like the last classic mode. You could forget the classic maps and just put it on whatever the existing C3 maps will be
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M4dn3ss
Joined: 01 13, 2011 /09:58
Posts: 3979
Location: Australia
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Post subject: Re: A N1 "Classic" Mode/Playlist Posted: 04 30, 2012 /08:52 |
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SUNNY_LEGUNA wrote: It appears C3 MP is going to stick with the C2 formula of custom classes, modules, killstreaks etc, a formula that enjoyed such wide spread and lasting popularity amongst the wider gaming community… How do you know?
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SUNNY_LEGUNA
Joined: 03 18, 2011 /01:37
Posts: 655
Location: Australia
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Post subject: Re: A N1 "Classic" Mode/Playlist Posted: 04 30, 2012 /08:57 |
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M4dn3ss wrote: How do you know? I'd LOVE to be wrong, but gut feeling from all of the information released...plus Hunter module obtained from pre-order, and having a 2 year development period.
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PhiL1139
Joined: 06 11, 2010 /04:09
Posts: 31
Location: Ireland
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Post subject: Re: A N1 "Classic" Mode/Playlist Posted: 04 30, 2012 /02:29 |
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Would love to see this happen :).
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