Cry-Tom wrote:
if you would like a post each day to say whether there is an update or not I'd be happy to oblige, but in the past this has not gone down particularly well (gets some what spammy).
Cry-Tom wrote:
Crytek is in no way attempting to ignore people, but unfortunately as far as discussions on this topic between developer and publisher, research into issues and other such matters takes much longer than you seem to imagine. Continuing to remind people of things that are already being done does not make much difference unfortunately, so that's why i will update you when they get back to me.
So which is it? I'm asking for a daily update from you as you said you'd be happy to oblige that request. Are you now unwilling to accommodate that request?
As far as the amount of time communication and research and whatnot takes, I'm not buying it for a second. I do believe that it is possible fixing an issue in a manner that is cost effective could take a month or more for various reasons, but some issues that have been complained about (grain) for about 7 months and no information has been communicated to customers for probably about 5 months. That is indeed MORE than enough time. Crysis for consoles managed to get an achievement patch within HOURS. Where was the month of research and communication between developer and publisher with that?
Now, given Crytek's track record with the aforementioned issue, surely you can see why I believe it is important to be adamant about reminders and pushing hard to get updates. Not answering a question when it is asked is - believe it or not - ignoring. And if you don't know how Crytek feels about "our feedback in general", how in the world can you legitimately say Crytek isn't attempting to ignore people? You don't know what Crytek is doing.
Demanufaktured wrote:
"Money, money. Honey!" There's no more Crysis 2 money, I am sure that is what the discussion was about between developer and publisher over these issues. I doubt EA is going to give Crytek a hand out to fix the game some more.
Sadly, you're right. But you have also unwittingly stumbled upon a larger problem with the industry and most of the world in general: accountability. No one has any accountability; Crytek isn't responsible because EA won't give them money. EA isn't responsible for giving them any money because the game wasn't doing Iron Man numbers.
Who is responsible then? Who do we hold accountable? There's a problem, and someone damn sure caused it. The game didn't glitch itself. It wasn't an act of God or a natural disaster. Somebody messed up. Crytek developed the game. Crytek is responsible for fixing the game it messed up. That's just the way it is.
HOWEVER, EA published the game and as the publisher, they have a responsibility to their customers to ensure that we get a game that functions properly - including achievements that unlock as they're supposed to. That, of course, does not mean Crytek has no obligation to communicate directly and work with its customers to resolve issues either. They still have an obligation to the customer to protect their name, reputation and future endeavors. I'm saying that by involving themselves EA has assumed a portion of the accountability.
It is a shame that people are willing to excuse the lack of accountability. I leave you all tonight with a quote from the Declaration of Independence:
"all experience hath shewn that mankind are more disposed to suffer, while evils are sufferable, than to right themselves by abolishing the forms to which they are accustomed."