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mclarenpingu
Joined: 03 24, 2011 /02:54
Posts: 10
Location: Taiwan
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Post subject: A good idea for how to increase on-line players of Crysis2 Posted: 06 13, 2011 /12:22 |
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Hello Dear Crytek After Crysis2 V1.8 you improve the "Point Fire Enahce" I feel very glad, the original Crysis style is back, we can run, jump and shoot free!!. now Crysis2 is my most favorite game. but there has one problem!! I know Crysis2 has a DLC map, and I will buy in later, but how to make more people to play those maps?? 4 maps charge US9.9 seems a little expensive, if there are 6 or 8 maps I will feel fine. the original map of Crysis2 is not enough, it won't make players have enthusiasm for long time. Crysis2 has the best graphic in the industry and well MP setting, but the on-line player is droping due to the maps are not enough....I don't want this thing happened. Could you find a way out about how to increase the on-line players?? I think the DX11 patch is a solution, but it won't take long. I have two idea for Crytek!! 1: Add more maps in the DLC pack, I think 8 map charge US9.99 is fine. 2: I think this one is a better one: every one or 2 months add one free map, like the Bad Company2. The success of BFBC2 is a very good example for Crysis2. even the BFBC2 had lot of bugs and lacked maps, but they were adding maps every a short time. everytime the new map released the player were coming back, everytime the maps became more, the players are increased too. this is a very very smart method for increase a game's life, and make the community happy. just one map every short time, you can prepard 5~6 maps and release them in one year. it is not a tough task. I hope more players can feel how good Crysis2 is :))
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TSAndrey
Joined: 04 20, 2011 /02:35
Posts: 2881
Location: Croatia
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Post subject: Re: A good idea for how to increase on-line players of Crysi Posted: 06 13, 2011 /12:29 |
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Hedgehog8
Joined: 02 05, 2011 /02:23
Posts: 989
Location: United Kingdom
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Post subject: Re: A good idea for how to increase on-line players of Crysi Posted: 06 13, 2011 /01:09 |
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Map count is hardly the reason Crysis 2 has a small playerbase.
Player count is low because-
1. The game didnt sell as well as expected to begin with. Most FPS gamers are already set in on a franchise (Halo, BF, CoD, etc) and Crysis 2 is a pretty late entry into that.. especially when a lot of its MP formula is already being done by CoD which simply does it better in regards to ranking, etc. Crysis 2 struggles to remember what youve done and what you havnt.
2. A lot of players left the game because it launched with next to no anti-cheat and technical problems by the bucket load.
Even the DX11 patch wont give a noticable boost to player count.
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foxracinginc
Joined: 03 19, 2011 /06:28
Posts: 29
Location: Germany
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Post subject: Re: A good idea for how to increase on-line players of Crysi Posted: 06 13, 2011 /01:26 |
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mclarenpingu wrote: even the BFBC2 had lot of bugs and lacked maps, but they were adding maps every a short time. everytime the new map released the player were coming back, everytime the maps became more, the players are increased too. All DICE did with BFBC2 was unlocking existing game modes on existing maps. Very unspectacular really. In all fairness they did release 3 new maps later on, plus their Vietnam expansion, but by that time most people had already lost interest.
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DarkLite
Joined: 06 11, 2010 /04:09
Posts: 245
Location: United Kingdom
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Post subject: Re: A good idea for how to increase on-line players of Crysi Posted: 06 13, 2011 /01:39 |
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foxracinginc wrote: All DICE did with BFBC2 was unlocking existing game modes on existing maps. Very unspectacular really. In all fairness they did release 3 new maps later on, plus their Vietnam expansion, but by that time most people had already lost interest. Current players online on Steam: BC2 - 4062. Highest today was 8400. Released March 2010. Crysis 2 - 257. Highest today was 493. Released March 2011. Feel free to draw your own conclusions about whether DICE's approach worked.
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Torchem
Joined: 04 08, 2011 /10:47
Posts: 29
Location: Australia
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Post subject: Re: A good idea for how to increase on-line players of Crysi Posted: 06 13, 2011 /01:57 |
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foxracinginc wrote: mclarenpingu wrote: even the BFBC2 had lot of bugs and lacked maps, but they were adding maps every a short time. everytime the new map released the player were coming back, everytime the maps became more, the players are increased too. All DICE did with BFBC2 was unlocking existing game modes on existing maps. Very unspectacular really. In all fairness they did release 3 new maps later on, plus their Vietnam expansion, but by that time most people had already lost interest. That said, it still goes on with more players. My clan still has 1 BC2 server and more than enough players to keep it running. yes the game has hit rego issues for some, but in all a solid game. We cancelled our Crysis2 servers because of - no or poor Admin tool to kick hackers and make room for members, then the bugs which still happen now with rank resets, lost weapons etc and graphical glitches still for most our members. They simply gave up and went back to other games or moved to something else with out the issues. The DLC was the final nail in the coffin for few who still soldiered on when there was sooooooo much wrong still with the game. If the DLC was free to keep the guys interested, we may have kept 1 server and hope. Clans are mainly PC users and if a poorly consoled port game gives them grief, they move on and don't buy the next or wait until either fixed or good reviews from trusted sources or really cheap for a time filler. To keep the longevity of a said game, developers need to remember the guys on the PC and stop chasing the quick console dollar 99% of the time. Kids are fickle. For me to see forums full of rage, issues, no replies from Admin's or dev's etc and so on, shows me, well I don't to say more. I really doubt there will be any more Crysis games after this one. It's a sad case of chasing the quick buck and forgetting the ones who made you who you are in the first place. Only the copy paste MW series can get away with it because of it's name. But that will be milked dry after this release as even the console kids are waking up.
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mclarenpingu
Joined: 03 24, 2011 /02:54
Posts: 10
Location: Taiwan
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Post subject: Re: A good idea for how to increase on-line players of Crysi Posted: 06 13, 2011 /01:58 |
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Yes!! Totally agree, the useless Anti-Cheat of Crysis2 make player left......... I think the anti-cheat is the first priority but the map count might be the second:)
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DDD_Geronimo1
Joined: 03 29, 2011 /04:27
Posts: 151
Location: United States
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Post subject: Re: A good idea for how to increase on-line players of Crysi Posted: 06 13, 2011 /02:16 |
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I agree. Wish I could put my 2 cents worth but I've been warned not to speak up or I'll get banned from the forums
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raiden13
Joined: 03 25, 2011 /09:23
Posts: 63
Location: Egypt
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Post subject: Re: A good idea for how to increase on-line players of Crysi Posted: 06 13, 2011 /02:29 |
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Tech support.
If I cant login, I cant play, then I will never buy another game
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FelgranZzz
Joined: 05 01, 2011 /09:25
Posts: 113
Location: Thailand
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Post subject: Re: A good idea for how to increase on-line players of Crysi Posted: 06 13, 2011 /03:10 |
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DDD_Geronimo1 wrote: I agree. Wish I could put my 2 cents worth but I've been warned not to speak up or I'll get banned from the forums Agreed... :P
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