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Joined: 03 29, 2011 /09:26

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 Post subject: Scar vs Scarab
PostPosted: 05 27, 2011 /04:00 

I wasn't a big fan of the Scarab in the SP but in MP it seems more powerful that the Scar, which has been my FAV until now, ...i'd like to change to the Scarab sometime and give it a trial run, hopefully 30mm grenade attachment can be added to it ...
I did have a trial run of the Feline and found that one quite useful, my speciality is the 30mm Noob-Tube, :P


   

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Joined: 06 17, 2010 /10:18

Posts: 173

Location: China, People's Republic of
 Post subject: Re: Scar vs Scarab
PostPosted: 05 27, 2011 /05:21 

The MP seems to quite favorate CQB / high ROF weapons over long range / low ROF weapons. Maybe the pace of MP is bit too fast ATM?


   

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Joined: 05 15, 2011 /03:08

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 Post subject: Re: Scar vs Scarab
PostPosted: 05 27, 2011 /06:27 

cym104 wrote:
The MP seems to quite favorate CQB / high ROF weapons over long range / low ROF weapons. Maybe the pace of MP is bit too fast ATM?

It definitely feels that way. It feels more like Call of Duty than Crysis/Crysis Wars. base player health needs to be doubled imo to even things out.


   

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Joined: 05 16, 2011 /01:34

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 Post subject: Re: Scar vs Scarab
PostPosted: 05 27, 2011 /06:42 

For Scar and Scarab the math is simple

The First to get 5 (scar) or 7 bullets (scarab) into the enemy wins.

so ROF wins in close range.
DMG+ACC wins in medium long range


   

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Joined: 02 07, 2011 /02:13

Posts: 830

Location: Serbia and Montenegro
 Post subject: Re: Scar vs Scarab
PostPosted: 05 27, 2011 /10:45 

Quote:
It definitely feels that way. It feels more like Call of Duty than Crysis/Crysis Wars. base player health needs to be doubled imo to even things out.

Well tbh its neither of those... in call of duty u get to kill em as soon as u see em like 1 bullet and they drop dead. In crysis 2 its kind of fast but u get to shoot each other more and actually use some skill to survive...


   

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Joined: 03 29, 2011 /09:26

Posts: 1302

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 Post subject: Re: Scar vs Scarab
PostPosted: 05 27, 2011 /02:44 

cym104 wrote:
The MP seems to quite favorate CQB / high ROF weapons over long range / low ROF weapons. Maybe the pace of MP is bit too fast ATM?

Hmm ...

LTiberious wrote:
For Scar and Scarab the math is simple

The First to get 5 (scar) or 7 bullets (scarab) into the enemy wins.

so ROF wins in close range.
DMG+ACC wins in medium long range


Thanks guys, i'm relatively new to shooter games(about the only games i play really), anyways something to think about for sure, thanks very much!


   

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Joined: 03 22, 2011 /09:48

Posts: 14

Location: Canada
 Post subject: Re: Scar vs Scarab
PostPosted: 05 27, 2011 /03:00 

I personally prefer the Scar. Yes in some cases the scarab is better in close range, but I use in the Power module the one that gives me more fire rate, so not only my Scar is stronger than a normal Scarab, but it has a better accuracy, better range and even a better fire rate. Makes the Scar quite deadly, imo.


   

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Joined: 03 29, 2011 /09:26

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 Post subject: Re: Scar vs Scarab
PostPosted: 05 27, 2011 /03:19 

Gold22Qc wrote:
I personally prefer the Scar. Yes in some cases the scarab is better in close range, but I use in the Power module the one that gives me more fire rate, so not only my Scar is stronger than a normal Scarab, but it has a better accuracy, better range and even a better fire rate. Makes the Scar quite deadly, imo.


Sounds good. :D


   

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Joined: 03 30, 2011 /06:21

Posts: 440

Location: Germany
 Post subject: Re: Scar vs Scarab
PostPosted: 05 27, 2011 /04:24 

Well, I prefer the Scar. Accuracy and Damage is important to me. Of coure, I lose every battle in close range against a scarab, they fill you with lead before you can shoot xD

But while a scarab-guy has to come near, I can almost sniper across the map. But I can also run wild in mid range. (Okay, in mid range the scarab's also good).

I'm using Energy Transfer (until I level Nano recharge), Stealth Enhance and mobility enhance. I'm trying to stay in motion, never let them get a clean shot. (acutally, this strategy often fails)
With ME III you can fire faster after sprinting, so if an enemy shows up surpisingly (and he's also surprised) while sprinting, I can shoot him easily.


   

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Joined: 04 02, 2011 /07:12

Posts: 48

Location: Germany
 Post subject: Re: Scar vs Scarab
PostPosted: 05 27, 2011 /05:14 

Gold22Qc wrote:
I personally prefer the Scar. Yes in some cases the scarab is better in close range, but I use in the Power module the one that gives me more fire rate, so not only my Scar is stronger than a normal Scarab, but it has a better accuracy, better range and even a better fire rate. Makes the Scar quite deadly, imo.


Im not sure but last time I checked the stats bars in the equip menu I found out that the scar has one stripe more in accuracy then the scarab and the scarab has 1 stripe more in firerate then the scar.I prefer scarab cause you wont notice the accuracy loss of 1 stripe.


   

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