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Joined: 06 11, 2010 /04:11

Posts: 75

Location: Portugal
 Post subject: Cryengine 3.4 Ocean
PostPosted: 04 29, 2012 /04:23 

Since Crysis 1 i've realized that the ocean animations were not that good when it come to realism , some of you might disagree but it's a fact ...

In Crysis 2 the animations were even worst and i think that this happens because the devs just dont know what a beach looks like...

For example, in the deep sea there are alot of random waves like they did in crysis 2 , but that only happens when there are storms, normaly the ocean is very quiet and still with just a little bit of waves , in that part crysis 1 nailed it ,it was just perfect ( rememeber the last level of crysis? the storm was on and the waves were raging....) (and in the first level there was no storm and the sea was quiet and still)....in Crysis 2 they have just putted rage waves in everything that was water...not good

Crysis 1 water animations were amazing but still there was something that was missing...the beach waves, those lined up waves that come to shore that u would love to surf...that is what is missing!!! With the improved Cryengine 3 , u (devs) could make the ocean like crysis 1 in crysis 3, but add those beach waves that i think that everybody loves ... if there is not a scene in crysis 3 that has that possibility just add it in cryengine sdk, i could just imagine people making level with great beaches and realistic waves


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sunset-beach-waves.jpg
sunset-beach-waves.jpg [ 44.85 KiB | Viewed 853 times ]


   



Joined: 03 28, 2011 /03:05

Posts: 132

Location: Netherlands
 Post subject: Re: Cryengine 3.4 Ocean
PostPosted: 04 29, 2012 /07:55 

Did you play crysis one on a pc? On a high end pc with dx10?
did you also install certain graphic mods? These mods made crysis seriously beautiful, also the water. Best i have seen in a game untill now! And crysis with its mods is how old already?

www.youtube.com/watch?v=PivoSi2VvqA

www.youtube.com/watch?v=carhSWLCaZM


Last edited by Boeteloez on 05 01, 2012 /01:19, edited 1 time in total.

   

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Joined: 06 28, 2010 /08:12

Posts: 767

Location: Germany
 Post subject: Re: Cryengine 3.4 Ocean
PostPosted: 04 29, 2012 /10:15 

@ Kabrita

Have you been in NY? Have you seen how dark the water is in that city?

Also when you look at waters like the hudson river at a stormy day....lets say the swell could be very harsh.


   

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Joined: 02 24, 2012 /07:53

Posts: 207

Location: United States
 Post subject: Re: Cryengine 3.4 Ocean
PostPosted: 04 30, 2012 /03:20 

I think he means the pattern of the waves are unrealistic. The animations could be better, I admit. However, the water itself is realistic, but I don't think that OP meant to address that.


   

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Joined: 06 11, 2010 /04:11

Posts: 75

Location: Portugal
 Post subject: Re: Cryengine 3.4 Ocean
PostPosted: 04 30, 2012 /07:56 

well, i have never been to NY , i guess in that point you can correct me , and don't get me wrong ,cryengine has possibly the best water animations ever , but they're still not life like , like i said it would be awesome if they added those waves in cryengine to make paradisiac levels like sometimes i do...


   



Joined: 03 28, 2011 /03:05

Posts: 132

Location: Netherlands
 Post subject: Re: Cryengine 3.4 Ocean
PostPosted: 05 01, 2012 /01:17 

please keep in mind that part 2 was made for the console!! You are missing out one 1 very important matter. The console has restrictions. Even the water in crysis 1 on the pc looked better then this, and that game came out years ago. The console is a fixed machine with hardware that cant go where the pc can go / continue. To have good looking graphics with realistic element, you need RAW POWER!! The consle doenst really have that


did you press play and see how good that 5 year old pc looked with mods? Compair that to the useless console nowadays and there is your reason why the water looks like crap in part 2. RESTRICIONS OF RAW POWER AND MULTI PLATFORM DEVELOPMENT!


   

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Joined: 05 25, 2011 /08:06

Posts: 1698

Location: Bosnia and Herzegovina
 Post subject: Re: Cryengine 3.4 Ocean
PostPosted: 05 01, 2012 /03:06 

yeah, fuk gameplay, water is important.


   

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Joined: 06 11, 2010 /04:11

Posts: 75

Location: Portugal
 Post subject: Re: Cryengine 3.4 Ocean
PostPosted: 05 01, 2012 /03:19 

People , im just asking to add the animations in cryengine 3...i'm not saying crytek should focus in water animations instead of gameplay!!!
Since Crysis i've been making personal maps and i wanted to add that realistic beach waves effect...that's all


   

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