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Prezdead
Joined: 03 24, 2011 /04:15
Posts: 18
Location: United States
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Post subject: MP is not to my liking Posted: 03 26, 2011 /01:02 |
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What's the point of the armor if I have it on and get shot once (not in the head) and DIE!?
And what's with being cloaked and start shooting someone and as it uncloaks my gun stops firing and I get killed. And then The kill cam shows my guy swinging his arm?
Another thing that JUST happened was I swung and hit someone like 4 times and they swing an hit me once and I die????
The spawning is horrible. Spawning RIGHT next to someone is NOT very fun. And to do it over and over. Really not fun. BLAH. I don't know what to think about this game...
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GILTSPIRE
Joined: 03 25, 2011 /12:34
Posts: 151
Location: United States
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Post subject: Re: MP is BULLSHIIIIIT Posted: 03 26, 2011 /04:48 |
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Ok it seams that you didn't get the memo when this game came out. Your energy relates to your health and when you shoot while in cloak it decloaks you. And if you can't get the kill when you decloak that's not the games fault it's your own for you must be a real terrible shot to miss a person who doesn't know your there.
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Post subject: Re: MP is BULLSHIIIIIT Posted: 03 26, 2011 /04:59 |
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Yeah, pretty much nothing works consistently in multiplayer.
I've have armor on with a full energy bar and been shot with ONE Grendel burst in the lower back for the kill.
I've have armor on another time, about half full and some poor sap would unload his entire clip into me only for me to turn about and unload back into him.
I've shot cloaked enemies four times in the back with a shotgun without getting the kill, had cloaked shotgun users shoot me once and kill me.
The game is a poorly programmed mess. The online code is even worse.
Crytek should be embarrassed to ship a product in this state. I've played better betas.
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Post subject: Re: MP is BULLSHIIIIIT Posted: 03 26, 2011 /05:20 |
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Easily the worst multiplayer shooter I've ever played.
And I've played them all.
Just a complete disregard and disrespect for the fundamentals of what makes a fun GAME (let alone shooter).
Putrid, worthless, embarrassing filth.
A disgrace to a once-great franchise.
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T4S KR4KKEN
Joined: 01 26, 2011 /05:36
Posts: 533
Location: United Kingdom
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Post subject: Re: MP is BULLSHIIIIIT Posted: 03 26, 2011 /05:39 |
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00094af8af8b2037 wrote: Yeah, pretty much nothing works consistently in multiplayer.
I've have armor on with a full energy bar and been shot with ONE Grendel burst in the lower back for the kill.
I've have armor on another time, about half full and some poor sap would unload his entire clip into me only for me to turn about and unload back into him.
I've shot cloaked enemies four times in the back with a shotgun without getting the kill, had cloaked shotgun users shoot me once and kill me.
The game is a poorly programmed mess. The online code is even worse.
Crytek should be embarrassed to ship a product in this state. I've played better betas. Lesson 1: Dont play on red bar or yellow bar. It may seem fine but they are a second ahead of you. Lesson 2: Armour mode protects you from 7-8 bullets from a single shot scar while normal mode protects you from 4. It pretty much gives you double health, this game requires quick reactions and it sounds like you just lack knowledge of how to play the game correctly. It has a steep learning curve, you will not be good at it right away and you just have to accept that fact, even though I whored the beta and has a 4.90 K/D im on the full game learning all over again with a 2.70 K/D. Its a learning experience in itself trying out all the weapons and experimenting with different setups to find your niche, thats what makes it fun. It is NOT a pick up and play game, give it a chance.
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suppafinga
Joined: 03 23, 2011 /01:55
Posts: 331
Location: United States
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Post subject: Re: MP is BULLSHIIIIIT Posted: 03 26, 2011 /05:45 |
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Prezdead wrote: MP is BULLSHIIIIIT So is this thread. All you're having is lag problems, get over it. But of course you're going to say, "I have a 1,000 MBPS connection". And you obviously have no earthly clue as to how the spawn system for Crysis 2 works, so STFU. Go ahead, ask me, I bet you my Federal tax return I can shut you up and educate you.
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Post subject: Re: MP is BULLSHIIIIIT Posted: 03 26, 2011 /05:51 |
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suppafinga wrote: Prezdead wrote: MP is BULLSHIIIIIT So is this thread. All you're having is lag problems, get over it. But of course you're going to say, "I have a 1,000 MBPS connection". And you obviously have no earthly clue as to how the spawn system for Crysis 2 works, so STFU. Go ahead, ask me, I bet you my Federal tax return I can shut you up and educate you. In order for you to explain how it works, it would have to...you know, WORK. Which it doesnt. At all. Game is ****.
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Post subject: Re: MP is BULLSHIIIIIT Posted: 03 26, 2011 /06:07 |
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Agree! The game is very glitchy, and there are several problems. The Armor mode should allow you to not die, like it does in the Campaign. I think it would make far better gameplay experience! Skill is crucial, and when the Armor is activated, it don't give much of any support... Both players should be able to activate it, and whomever activates the Armor last, with consistent shots by both players & energy levels, should win the fight. I hope I explained that right...
The Melee attack is awful too! You hear no thump, or show any damage! You should get some satisfaction from a Melee, with something... Blood, Thump, Knock the guy across the map, etc.. LOL! Why not pick them up, like the Aliens in the Campaign??? That would be sweet!!!!
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suppafinga
Joined: 03 23, 2011 /01:55
Posts: 331
Location: United States
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Post subject: Re: MP is BULLSHIIIIIT Posted: 03 26, 2011 /06:33 |
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00094af8af8b2037 wrote: suppafinga wrote: Prezdead wrote: MP is BULLSHIIIIIT So is this thread. All you're having is lag problems, get over it. But of course you're going to say, "I have a 1,000 MBPS connection". And you obviously have no earthly clue as to how the spawn system for Crysis 2 works, so STFU. Go ahead, ask me, I bet you my Federal tax return I can shut you up and educate you. In order for you to explain how it works, it would have to...you know, WORK. Which it doesnt. At all. Game is ****. Once again, someone who is talking BS when they don't know how something works. There are two different types of spawn systems, Dynamic and Static. Dynamic spawns have a specific spawn for both teams at the beginning of the match, along with randomized neutral spawns littered around the map. The beginning team spawn also switches thoughout the match.This is supposed to work to prevent spawn camping. It works like when an enemy or multiple enemies are near that spawn, you won't spawn right next to them. So when everybody is running aimlessly around the map, the spawn system has to pick the best place to spawn that person. Which is why you have enemies spawning next to each other. Static spawns have a fixed spawn for each team at a designated place on the map, no randomized spawns. So it doesn't matter if the enemy team is sitting right on top of your spawn, you're still going to spawn there. This is where spawn camping is at it's worst. Game modes like Domination in CoD (I don't know if Crysis has this type of game mode yet) get switched from Dynamic to Static spawns if the other team holds either A and B flag or C and B flag. This is where most others have a problem with spawn camping, so it's crucial to not let the enemy team get a hold of two flags and keep them. The Crysis franchise uses the Dynamic spawn system, as do most other online FPS like Halo, CoD and Gears of War (not a FPS).
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ddamm31
Joined: 03 26, 2011 /06:25
Posts: 1
Location: United States
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Post subject: Re: MP is BULLSHIIIIIT Posted: 03 26, 2011 /06:41 |
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ya i am sick of the lag,i am not playing it until it is fixed,even when i pull host it sucks,so i went back to homefront,i think the demo was better,i love the game but the lag sucks,and i dont wanna hear the stupid ****,it is ur internet,no it is not,it is the servers
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