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Joined: 03 08, 2011 /06:39

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 Post subject: Using Afterburner to Capture Footage
PostPosted: 05 19, 2012 /07:51 

My fellow brethren who use Afterburner to record your footage, I have a question for you. The file type I rendered to for my footage is MJPG compressed .avi files. Does anyone know of the codec that would allow for sony vegas to be able to identity those types of files so that I may render them?


   

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Joined: 05 01, 2011 /05:31

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Location: Canada
 Post subject: Re: Using Afterburner to Capture Footage
PostPosted: 05 19, 2012 /08:04 

What happens when you try to import the file into Vegas?


   

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 Post subject: Re: Using Afterburner to Capture Footage
PostPosted: 05 19, 2012 /08:34 

"None of the files dropped in Vegas could be opened."


   

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Joined: 05 01, 2011 /05:31

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 Post subject: Re: Using Afterburner to Capture Footage
PostPosted: 05 19, 2012 /09:40 

SDub wrote:
"None of the files dropped in Vegas could be opened."



Yah but try the import media function instead of "drag and drop".


   

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 Post subject: Re: Using Afterburner to Capture Footage
PostPosted: 05 19, 2012 /10:04 

Why would importing work if dragging and dropping didn't? They use the same method. This is what it says when I try and import it:

"File F:\Crysis2_2012_05_18_15_39_17_816.avi could not be opened."

It's a problem with being able to read the codec. I was just wondering if anyone found a MJPG codec that I may download and install, cause I can't seem to find one.


   

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Joined: 07 30, 2011 /03:49

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Location: United States
 Post subject: Re: Using Afterburner to Capture Footage
PostPosted: 05 19, 2012 /10:43 

SDub wrote:
My fellow brethren who use Afterburner to record your footage, I have a question for you. The file type I rendered to for my footage is MJPG compressed .avi files. Does anyone know of the codec that would allow for sony vegas to be able to identity those types of files so that I may render them?


Use Mencoder : http://www.mplayerhq.hu/design7/news.html. Download link for Windows : http://oss.netfarm.it/mplayer-win32.php.

You'll need to use the command line/prompt.

Type the following :

Code:
mencoder -fps <fps-of-source-video-file> -ofps 30 -oac mp3lame -lameopts preset=insane -ovc x264 -x264encopts crf=25:profile=high:preset=veryslow:threads=auto -o <outputfile.avi> <inputfile.avi>


Replace anything between <> with the correct value. Note that if you know how many cores/threads your processor supports, then you should probably change threads=auto to threads=<n> where <n> is the number of cores or threads.

Also, you can increase the number in crf= at the expense of quality but at the advantage of smaller file size. You can also do bitrate based encodes and multipass ( eg. 3-pass ) encodes but this is the simplest approach.

jdb2


   

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Joined: 03 17, 2011 /11:10

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 Post subject: Re: Using Afterburner to Capture Footage
PostPosted: 05 19, 2012 /10:48 

Theres:
MJPEG Codec: http://www.free-codecs.com/Motion_JPEG_ ... wnload.htm

And if you dont have k-lite, evryone should:
K-Lite Codec Pack: http://www.codecguide.com/download_kl.htm

Also thourough:
Combined Community Codec Pack (CCCP): http://www.cccp-project.net/
DivX Codec: http://www.divxmovies.com/software/

Of Sony Vegas I have no knowledge.


   

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Joined: 03 23, 2011 /11:32

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 Post subject: Re: Using Afterburner to Capture Footage
PostPosted: 05 19, 2012 /11:56 

Basivally you need a mjpeg codec. i am using ffdshow myself. More info here: http://www.youtube.com/watch?v=HtMkp53Dwvc


   

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Joined: 05 01, 2011 /05:31

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Location: Canada
 Post subject: Re: Using Afterburner to Capture Footage
PostPosted: 05 20, 2012 /12:07 

Blutaar666 wrote:
Basivally you need a mjpeg codec. i am using ffdshow myself. More info here: http://www.youtube.com/watch?v=HtMkp53Dwvc


Yup, ffdshow should be the one and K-Lite for sure.


   

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Joined: 03 08, 2011 /06:39

Posts: 2899

Location: United States
 Post subject: Re: Using Afterburner to Capture Footage
PostPosted: 05 20, 2012 /07:12 

I use k-lite, and vegas still can't open the file. I will try jdb2's method in the morning!


   

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