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Crytek Staff


Joined: 06 11, 2010 /04:10

Posts: 715

Location: Germany
 Post subject: Crysis 2 Patch 1.9 Notes
PostPosted: 06 22, 2011 /02:12 

Hi guys,

Below are the patch notes for Patch 1.9, this is also the patch that will enable DX11 Support (available via a separate download). We're aiming to have this patch live and available to you all next week. As always we're interested to hear your comments/thoughts on these changes so please post them below.

Crysis 2 Patch 1.9

• Added Contact Shadows
• Added DX11 support for Crysis 2 (the following features only work when downloading the optional DX11 package here):
• - Tessellation + Displacement Mapping
• - High Quality HDR Motion Blur
• - Realistic Shadows with Variable Penumbra
• - Sprite Based Bokeh Depth of Field
• - Parallax Occlusion Mapping
• - Particles Motion Blur, Shadows and Art Updates
• - Water Rendering improvements and using Tessellation + Displacement Mapping
• Added Realtime Local Reflections
• Added support for Higher Res Textures Package
• Added various new console variables to whitelist
• Fixed bullet penetration, which had been broken by a bug introduced with the DLC 2 patch
• Fixed issue in MP where player stats weren't always saved at the end of a game
• Fixed issue in MP where player stats would sometimes randomly reset
• Fixed issue with MP time played statistic, which would sometimes be too low on leaderboards and in stats
• Fixed issue with JAW rocket not firing through window's containing broken glass
• Fixed rare issue where a user could not access MP with a valid CD key if they had previously used an invalid CD key
• Improved advanced graphics options menu
• Improved anti-cheat measurements: fixed exploit which could prevent vote kicking working against a user
• Improved multi-GPU support
• Improved Tone Mapping
• Re-added possibility to enable r_StereoSupportAMD via config file (unsupported)


   

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Joined: 02 07, 2011 /01:17

Posts: 90

Location: United Kingdom
 Post subject: Re: Crysis 2 Patch 1.9 Notes
PostPosted: 06 22, 2011 /02:15 

That's awesome news thank you Cry-tom. Will the advance graphic options allow you to turn off postmsaa?


   

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Joined: 03 07, 2011 /06:28

Posts: 5

Location: Finland
 Post subject: Re: Crysis 2 Patch 1.9 Notes
PostPosted: 06 22, 2011 /02:18 

It's about time!
Thank you for this update!!!


   

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Joined: 04 25, 2011 /12:07

Posts: 53

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 Post subject: Re: Crysis 2 Patch 1.9 Notes
PostPosted: 06 22, 2011 /02:22 

Quote:
• Fixed issue in MP where player stats weren't always saved at the end of a game

Finally! nicely done!


Last edited by AbuSabaya on 06 22, 2011 /02:24, edited 1 time in total.

   



Joined: 01 28, 2011 /07:51

Posts: 2

Location: Finland
 Post subject: Re: Crysis 2 Patch 1.9 Notes
PostPosted: 06 22, 2011 /02:22 

Oh my god! Thank you for the announcement!!1111oneoneone
Atleast some date to look forward to!


   

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Joined: 02 07, 2011 /02:13

Posts: 830

Location: Serbia and Montenegro
 Post subject: Re: Crysis 2 Patch 1.9 Notes
PostPosted: 06 22, 2011 /02:22 

ah DANG IT! next week :/ i was so exited that it will be this week, FUUUUU! btw finaly people cant bitch about their stats arent saving and such, its fixed for em :D, now let the players base grow!


   

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Joined: 06 11, 2010 /04:09

Posts: 3

Location: India
 Post subject: Re: Crysis 2 Patch 1.9 Notes
PostPosted: 06 22, 2011 /02:25 

It will be on July 1st, Crytek anniversary


   

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Joined: 06 14, 2010 /11:05

Posts: 14

Location: Iceland
 Post subject: Re: Crysis 2 Patch 1.9 Notes
PostPosted: 06 22, 2011 /02:25 

Good stuff! Since the patch is coming next week, how about some good screens or videos showing the new rendering tech?


   

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Joined: 06 11, 2010 /04:11

Posts: 113

Location: United Kingdom
 Post subject: Re: Crysis 2 Patch 1.9 Notes
PostPosted: 06 22, 2011 /02:26 

o-O


   

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Joined: 01 10, 2011 /06:15

Posts: 21

Location: United States
 Post subject: Re: Crysis 2 Patch 1.9 Notes
PostPosted: 06 22, 2011 /02:26 

Yeah!


   

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