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xPreatorianx
Joined: 06 11, 2010 /04:09
Posts: 143
Location: United States
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Post subject: Re: No auto Aim ? Why ? Posted: 03 24, 2011 /06:30 |
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FrozenIpaq wrote: Benvie wrote: It wasn't right in the demo. It was **** retarded, auto-aiming gamepad asshats were blowing everyone else away. You can't just make the auto aim help a little, it's kind of an all or nothing thing. So by using an inferior input device, one the vast majority of PC gamers despise for shooters, you got an incredible advantage. More than that, it makes an easy hook for game hackers to just turn it on with mouse usage. They don't even need to code their own, they just need to turn the built in one on!
No, go play it on an xbox and leave us with our console port, worse than first game graphics. Ok? Elitist PC complainers, oh how I love this "scene". I'll gladly wipe the floor against you PC elitists without auto-aim using a controller. I'm just arguing for the rest of controller-yielding players who disagree with the removal. EDIT: @Vulgotha: You pretty much accurately summed up my opinion of the matter in a way I've been struggling to so good job. Bring it bitch. I'll own you any day :D. I love how controller users actually think they can own and talk ****. But yet they are the ones bitching about auto aim. LMAO. With or without auto aim I'll easily beat you no problem. So will 99% of the rest of the gamers on this forum who use a mouse and keyboard competitively with Crysis 2.
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Vulgotha
Joined: 10 14, 2010 /09:13
Posts: 11
Location: United States
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Post subject: Re: No auto Aim ? Why ? Posted: 03 24, 2011 /06:31 |
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xPreatorianx wrote: Vulgotha wrote: That's a nonsense post.
For starters, do not assume your preference is entirely objective. I.E. "Keyboard and Mouse are the superior forms of input as compared to a controller, why would developers waste time with it?"
The rest is irreleveant but I'll answer this anyways. It's actually fact and not an opinion. Compare both devices at their core without any user interaction and the mouse and keyboard has more precision. It's the way they are designed that makes one better then the other. It's 100% fact. There is nothing in this post which consists of a legitimate argument. You tell me to do your digging for you (go and compare the two for precision) which is not suitable in proper debate. You do your own leg work. For that matter, I have all the consoles and a nice PC. I stand by my position. If you want to sit there and hop up and down ranting "my opinion is fact!!" That's fine, but I'm not going to take you seriously. Bottom line is: Your opinion is subjective, just like everyone else's. As for dismissing the rest of what I have to say- how very classy of you. High brow.
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xPreatorianx
Joined: 06 11, 2010 /04:09
Posts: 143
Location: United States
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Post subject: Re: No auto Aim ? Why ? Posted: 03 24, 2011 /06:37 |
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Vulgotha wrote: xPreatorianx wrote: Vulgotha wrote: That's a nonsense post.
For starters, do not assume your preference is entirely objective. I.E. "Keyboard and Mouse are the superior forms of input as compared to a controller, why would developers waste time with it?"
The rest is irreleveant but I'll answer this anyways. It's actually fact and not an opinion. Compare both devices at their core without any user interaction and the mouse and keyboard has more precision. It's the way they are designed that makes one better then the other. It's 100% fact. There is nothing in this post which consists of a legitimate argument. You tell me to do your digging for you (go and compare the two for precision) which is not suitable in proper debate. You do your own leg work. For that matter, I have all the consoles and a nice PC. I stand by my position. If you want to sit there and hop up and down ranting "my opinion is fact!!" That's fine, but I'm not going to take you seriously. As for dismissing the rest of what I have to say- how very classy of you. High brow. Lol I'm not twisting my opinion to fact you idiot. If you actually compare the two devices at their core as in the way they are designed from a software, to hardware level one is better then the other. But whatever you can say it's opinion I really don't care. It's fact and that's all their is to it. Some explained it earlier in this topic and I really don't feel like actually elaborating because it's a moot point. You people will believe what you want. Like console users have always done. The rest of your post is pretty much worthless and has already been touched on by other users so there's no point reinventing the wheel. Also I forgot to include this : dwilson9725 wrote: Like others have mentioned the mouse is not the problem. Hunkering down in front of a keyboard for extended periods of time hurts your back, your arms, and your fingers not to mention that yes mouse aiming is more precise, but keyboard movement control as far inferior to that of a controller.
I wish someone would make an FPS PC controller that basically consists of the nunchuck from the wii with a couple of buttons on it and a gaming mouse. That would pretty much be a perfect compromise in my opinion.
Again Keyboard and mouse work in tandem. As in one packaged deal. When you get good with both you will find just how bad the controller is at precision. But meh again like I said you console/controller users never accept fact when it's placed in front of your eyes. I've went around and around with you people on hundreds of forums and I've found it's quite pointless and a waste of time. So I'm done. EDIT: Also tell me this, if K&M weren't automatically better at precision then why did you say this? Vulgotha wrote: That argument would make sense, Freyar, if the handicaps involved weren't massively gimping and the choice to invoke them based on arguments that simply have no substance. Also why do you need aim assist then? The answer? Because at a HARDWARE level the K&M are actually superior devices. Otherwise you wouldn't need a software to assist you with aiming. So you pretty much agreed with my argument the entire time. Otherwise you wouldn't need aim assist in the first place.
Last edited by xPreatorianx on 03 24, 2011 /06:45, edited 1 time in total.
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Freyar
Joined: 03 03, 2011 /05:02
Posts: 269
Location: United States
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Post subject: Re: No auto Aim ? Why ? Posted: 03 24, 2011 /06:45 |
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If it hurts your back to "hunker down", perhaps a better chair or posture is in order?
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Vulgotha
Joined: 10 14, 2010 /09:13
Posts: 11
Location: United States
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Post subject: Re: No auto Aim ? Why ? Posted: 03 24, 2011 /06:46 |
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At a hardware level the mouse is more precise, and I have no qualms with it. However from my point of view the keyboard is ergonomically inferior and provides fewer positions of comfort when sitting.
Regardless, I prefer to have all the utilities I need (buttons, various inputs) in a very small amount of space between my hands that I can take and sit however I please.
Ah, resorting to Ad Hominem. Well the dialogue between the two of us appears finished, and I can't say I'm much distressed over this. You erroneously label me a "console gamer" though- I game on all the platforms. Simply because I disagree with you on the matter of user input does not mean I magically become stuck to one particular group and label.
As for the earlier poster:
Comparing the PC's to the consoles in terms of "fairness" is out of scope. Developers have the option to implement keyboard and mouse controls on the PS3 at the very least, and it HAS been done before (RFOM 1) Microsoft, on the other hand, disallows this practice.
Regardless that has no bearing on PC gaming, especially considering many tout that platform as "open" and full of opportunities, choices and flexibility. So allow me the use of aim assist.
Last edited by Vulgotha on 03 24, 2011 /06:49, edited 1 time in total.
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xPreatorianx
Joined: 06 11, 2010 /04:09
Posts: 143
Location: United States
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Post subject: Re: No auto Aim ? Why ? Posted: 03 24, 2011 /06:47 |
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Freyar wrote: Vulgotha wrote: That argument would make sense, Freyar, if the handicaps involved weren't massively gimping and the choice to invoke them based on arguments that simply have no substance. Do I get an option to use a mouse on the Xbox 360 with all of it's own benefits? Do I get to have any real benefit to using a keyboard for racing titles? Do people get benefits to using a controller in standard RTS's? Not really. The thing about the PC is it's versatility, but that doesn't mean that in competitive environments that one version of input should be supported with assisted support compared to another. If you WANT to use the controller, you can. I, and other PC players, don't want to deal with your controller input being supported with an aim-assist function since it eliminates the finesse required for PC shooters. +1
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xPreatorianx
Joined: 06 11, 2010 /04:09
Posts: 143
Location: United States
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Post subject: Re: No auto Aim ? Why ? Posted: 03 24, 2011 /06:49 |
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Vulgotha wrote: At a hardware level the mouse is more precise, and I have no qualms with it. However from my point of view the keyboard is ergonomically inferior and provides fewer positions of comfort when sitting.
Regardless, I prefer to have all the utilities I need (buttons, various inputs) in a very small amount of space between my hands that I can take and sit however I please. Well then your choice is to use the hardware without the software handicap. Otherwise go to the console which provides not only the hardware but also the software handicap. PC's are primarily K&M based platforms so we have the hardware and software on our side. Consoles are primarily a controller based platform so you have the hardware and software on your side. Pretty cut and dry if you ask me. You want aim assist? Consoles are -> way. Also see Freyar's post. He pretty much sums it up better then I can. I need sleep. Paste fail :S
Last edited by xPreatorianx on 03 24, 2011 /06:51, edited 2 times in total.
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Vulgotha
Joined: 10 14, 2010 /09:13
Posts: 11
Location: United States
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Post subject: Re: No auto Aim ? Why ? Posted: 03 24, 2011 /06:50 |
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Your position is an emotional one, not a logical one.
So us talking past each other is hardly surprising.
"Eliminates the finesse"? What exactly constitutes finesse here? How is aim assist on a substantially more imprecise input device unsportsmanlike like? For that matter, why should anybody care about your points of view regarding aesthetic?
"Finesse".
Oh please.
Last edited by Vulgotha on 03 24, 2011 /06:52, edited 1 time in total.
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xPreatorianx
Joined: 06 11, 2010 /04:09
Posts: 143
Location: United States
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Post subject: Re: No auto Aim ? Why ? Posted: 03 24, 2011 /06:52 |
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Vulgotha wrote: Your position is an emotional one, not a logical one.
So us talking past each other is hardly surprising. Bye bye then. Doesn't mean anything to me. Really don't care if you agree with me or not. I'll still sleep tonight.
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SmokeCheeba
Joined: 03 22, 2011 /11:11
Posts: 138
Location: Canada
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Post subject: Re: No auto Aim ? Why ? Posted: 03 24, 2011 /06:53 |
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Ok, I play FPS on consoles too since I play alot of splitscreen games with friends. If there was an option to turn off any kind of aim assist, I would do it. I still managed to do fine...just had to strafe a little more to get the fine tuning down, but thats it. In fact, I hated forced aim-assist since it would have a habit of drawing your reticle in a direction you dont want it to go, or throwing off your tracking of an enemy if another happens by in different direction.
I played a few levels in SP on Post-war with my 360 controller and can still manage just fine WITHOUT any handicap (because, really, thats what it is). I'll try MP when I can actually play it.
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