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Joined: 01 27, 2011 /02:56

Posts: 27

Location: United States
 Post subject: What if the Control Scheme for console players was like.
PostPosted: 02 14, 2011 /07:44 

Hey guys I was thinking,what if they just made it so that for Armor Modes you hold the left bumper and a wheel appears with the modes,and that the right bumper be used to throw grenades.And the rest the same so what do you think?


   

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Joined: 06 13, 2010 /11:19

Posts: 49

Location: United States
 Post subject: Re: What if the Control Scheme for console players was like.
PostPosted: 02 14, 2011 /08:38 

It would be too slow to activate the armor modes if there was a power wheel. The whole point is that the powers are very accessible and easily activated. Grenades aren't even that amazing in C2, its perfectly fine to hit Y twice or right on the D-pad (I think) to select them.


   

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Joined: 08 17, 2010 /09:37

Posts: 1035

Location: United Kingdom
 Post subject: Re: What if the Control Scheme for console players was like.
PostPosted: 02 14, 2011 /11:00 

Grenades were never mini-nukes even in crysis 1 tbh :) The enemies just used to dive/run away usually.


   

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Joined: 01 26, 2011 /05:36

Posts: 533

Location: United Kingdom
 Post subject: Re: What if the Control Scheme for console players was like.
PostPosted: 02 14, 2011 /11:34 

well from leaked gameplay sources ive seen people playing it on the PC with a 360 controller and they could acess the customisation wheel by holding down the back button I believe.

I dont see why a wheel wouldnt be on the console version as you can still access the suit modules of stealth and armour quickly and on the PC support for the 360 controller they have implemented the ability to customise your nanosuit on the fly aswell as your weapon so if they could do this with a 360 controller on windows then I dont see why they couldnt for the 360 controller on 360 lol.


   



Joined: 01 27, 2011 /02:56

Posts: 27

Location: United States
 Post subject: Re: What if the Control Scheme for console players was like.
PostPosted: 02 14, 2011 /04:38 

T4S KR4KKEN wrote:
well from leaked gameplay sources ive seen people playing it on the PC with a 360 controller and they could acess the customisation wheel by holding down the back button I believe.

I dont see why a wheel wouldnt be on the console version as you can still access the suit modules of stealth and armour quickly and on the PC support for the 360 controller they have implemented the ability to customise your nanosuit on the fly aswell as your weapon so if they could do this with a 360 controller on windows then I dont see why they couldnt for the 360 controller on 360 lol.
Finally something positive.


   

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