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Crytek Staff


Joined: 10 02, 2012 /04:59

Posts: 350

Location: United Kingdom
 Post subject: Issues we are investigating
PostPosted: 02 28, 2013 /07:35 

Hi all,

We are aware of and investigating the following issues, with an aim to include fixes for them in any future patches:

  • Missing dog tags and skill assessments after Patch 1.1
  • Crashes during the final boss fight in SP
  • Issues with being unable to unlock everything for 100% completion in SP
  • Ability to specify ADS sensitivity compared to hipfire sensitivity (PC Only)
  • Laser + Extended Magazine not working for all weapons
  • Cloak visibility differences between levels
  • General weapon and module balancing
  • Further Anti Cheat improvements
  • Host Migration and Matchmaking improvements
  • Jackal + Laser sight causing an animation glitch when firing whilst moving
  • Disc image on X360 is incorrect on X360 dashboard
  • Further CVARS available to Dedicated Servers to allow ranked matches with higher timelimits and score limits
  • AMD specific driver issue fixes
  • Crashing when transitioning from SP -> MP when in an X360 LIVE party and someone is using voice comms.

Due to nature of development, fixes for these issues cannot be guaranteed

This is not an exhaustive list or the final list, more will be added as I receive confirmation from other members of the development team that they are investigating specific issues.


   



Joined: 06 24, 2011 /12:44

Posts: 1246

Location: Netherlands
 Post subject: Re: Issues we are investigating
PostPosted: 02 28, 2013 /08:29 

I have another one that needs attention: The inability to shoot after Airstomping, it lasts for around 5 seconds, and happened to me twice within 5 minutes. It was fixed by switching weapons. It was a real pain to do it :(


   

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Joined: 03 25, 2011 /07:15

Posts: 2333

Location: United Kingdom
 Post subject: Re: Issues we are investigating
PostPosted: 02 28, 2013 /08:30 

How about something every one wants ?
Killcams and match highlights ? You just can't leave at what it is.


   

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Joined: 02 01, 2011 /05:20

Posts: 1779

Location: United States
 Post subject: Re: Issues we are investigating
PostPosted: 02 28, 2013 /08:35 

Dont fotget to tone the Jackal down regardless, its ammo capacity+ammo quantity is enough to take down entire teams.

Cryteam, look at what you have done.



I'd like you to tell me he can do this well with a Grendel.


   

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Community Veteran


Joined: 03 04, 2011 /06:16

Posts: 2255

Location: Spain
 Post subject: Re: Issues we are investigating
PostPosted: 02 28, 2013 /08:38 

It's great to have periodic announcements like these, even when there are no guarantees.

Keep up the great work!


   



Joined: 03 25, 2011 /01:44

Posts: 12

Location: Germany
 Post subject: Re: Issues we are investigating
PostPosted: 02 28, 2013 /08:40 

Very important: fix the inability to set texture resolution to very high.
The game reset to high after restart.


   

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Joined: 06 11, 2010 /04:09

Posts: 337

Location: Netherlands
 Post subject: Re: Issues we are investigating
PostPosted: 02 28, 2013 /08:41 

I think the jackal problem can be solved by reducing the effect of Extended mags or nerfing the laser sight and increasing base spread

Another bug i would like to mention is: Sensitivity not reducing when in ADS with Alien Bolt Sniper


   

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Joined: 03 26, 2011 /12:52

Posts: 1593

Location: United Arab Emirates
 Post subject: Re: Issues we are investigating
PostPosted: 02 28, 2013 /08:52 

JACKLE NERF NERF NERF!


   

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Joined: 10 17, 2012 /07:34

Posts: 112

Location: Romania
 Post subject: Re: Issues we are investigating
PostPosted: 02 28, 2013 /08:56 

demoniXblood1337 wrote:
JACKLE NERF NERF NERF!

+1


   

User avatar

Joined: 10 17, 2012 /07:34

Posts: 112

Location: Romania
 Post subject: Re: Issues we are investigating
PostPosted: 02 28, 2013 /08:56 

demoniXblood1337 wrote:
JACKLE NERF NERF NERF!

+1


   

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