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Joined: 10 10, 2011 /02:27

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 Post subject: **IMPORTANT** List of SP bugs
PostPosted: 02 24, 2013 /04:27 

Well after talking in a thread I decided it would be best to adress as many SP bugs and glitches as possible so they get fixed later on (hopefully). Also at the end I added some other problems.

Feel free of posting new bugs to add to the list.




**BUGS AND GLITCHES**


- Sprint+Reload working only sometimes

- Barrel attachments making underbarrel attachments not work (For example, using muzzle brake makes the extended mag don´t work, etc)
- Custom key bindings problem with Hacking and Attachments Customitation - FIXED
- Alien gun at the Fields not having ammo (<- Pirate version bug?)
- Maximun ammo pool changing all the time in certain weapons
- Having negative ammo numbers
- Object detail at Very high creating A LOT of tessellation bugs and corrupted textures (water works fine)
- Sometimes being able to carry C4 and JAWs at the same time and others not
- Unlocked attachments dissapearing randomly
- Final boss battle bugged: The boss is inmortal (Apparently happens in all cracked versions BUT it also happens randomly in legit games)
- Not being able to pick some of the used arrows (yes, normal arrows)
- Random stealth kills attempts trigger normal melee
- Stalkers at The Fields not attacking
- Zoom modes not applying correctly at random
- Disappearing upgrade modules at random
- Game crashing at the Final Boss cutscene
- Not being able to equip the bow
- Sniper scope ADS crosshair dissapearing
- At the first level, the first hacking door not opening after hacking it
- Islands mission: After rescuing the VTOL marines they wont come out, and you wont be able to pick the nanosuit upgrade inside.
- Missing sound effects and sound effects finishing before they should.
- Physics of certain objects making them move around the ground in odd ways.
- Bug with stealth kill in which you kill the enemy but you get stuck as if still perfoming the kill.
- Glitch that causes you to fall through the map for unkown reasons.
- Can´t get out of visor mode. Apparently tends to happen more in the last 3 missions.
- At the dam, the first group of CELL may teleport if you look at them with a scope.
- Missing shadows and ropes regardless of the graphic settings.
- Visor making the game to stop responding.
- DGS having both reflex and sniper scopes at once, making it impossible to use.
- Strange graphic glitch that causes small "boxes" to appear on the right hand of the character randomly, apparently it can be seen a lot in Skyline playing indoors (link to the thread http://secure.mycrysis.com/forums/viewt ... 65&t=60842 ). Probably related to other DX11 issues.
- Can´t quit hacking minigames until you finish them.
- Weapon switch button has random delays and you can´t switch again until the gun animation finishes.
- Random delays opening the customization menu.
- Bug where you have to wait 3-5 seconds to zoom after closing the customization menu
- Can´t set toggle zoom or uncharge bow as mouse wheel keybinds.
- Textures missing in the tanks (check the 6º page of this thread).
- First scorcher dissapearing for no reason.
In welcome to the jungle game crashing after hacking the first mine field.
- Wrong crosshair after reloading a checkpoint if you died inside a vehicle.
- Enemy weapon scopes appearing in the wrong place of the gun. (See page 9)
- In red star rising, at the end of the level the door of the control room wont open.






**CRASHES AND PERFOMANCE ISSUES**

- Game not launching (the picture of prophet with the bow appears, closes and then Crysis.exe stops working without giving any error message).
- Game crashing at launch (with error message, APPCRASH).
- Game crashing at launch (with error message, DXGI_DEVICE_REMOVED).
- Game having a lot of lag and FPS drops even on high-end PCs - and in some even with low-medium settings.
- Perfomance issues with some Anti Analising configurations.
- Full screen not having triple buffer active (solution: Type in the console r_fullscreenwindow 1 ).
- Many random crashes and freezes.
- Moving ropes causing a high negative impact in the perfomance.
- Game freezing for 5-15 seconds randomly, needed alt+tab to fix it but the problem comes back again randomly
- Windows screensaver activating while playing the game.
- Texture resolution will reset itself to "high" no matter what configuration you set. (apparently it may be related to having chracters like ö Ä and suck in the route C:/users/(username)
- Freezing cinematics with anti analishing on.
- Game crashing after loading from a checkpoint.
- Game suddendly decreasing around a third of it´s total perfomance and not recovering unless you restart the PC.
- General problems with perfomance when using V-sync.
- Perfomance drops when shooting at trees that can be broken.


Last edited by Mjr.Strickland on 03 20, 2013 /07:08, edited 40 times in total.

   

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Joined: 04 18, 2011 /05:33

Posts: 1947

Location: Bulgaria
 Post subject: Re: **IMPORTANT** List of SP bugs
PostPosted: 02 24, 2013 /04:42 

The DXGI_DEVICE_REMOVED driver crash is not random per se, it's caused by something that wasn't there in older drivers.


   

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Joined: 10 10, 2011 /02:27

Posts: 1189

Location: Spain
 Post subject: Re: **IMPORTANT** List of SP bugs
PostPosted: 02 24, 2013 /04:44 

No I didn´t refer to that crash in the list but just a normal APPCRASH at launch. The one you are saying has a fix posted in the forum.


   

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Joined: 02 10, 2011 /06:47

Posts: 191

Location: United Kingdom
 Post subject: Re: **IMPORTANT** List of SP bugs
PostPosted: 02 24, 2013 /04:48 

Multiplayer Bugs & Glitches.
This is what is needed. if any glitch or bug you feel is missing, feel free to explain.
(experienced while under gaming pressure)

its not finished, its missing the fine detail,
*Example MP Quick match, the filters don't work, it still sends you to all game modes,.

*MP, setting, controller sensitivity it don't save,.

*Quick game: stuck retrieving session details, would not engage in a game, there were 16/16 and still won't engage, saying waiting for 1 more player, round and round you go,.

*Customize equipment: takes to long to load, prematurely clicked before it loaded up, went to a black screen, had to restart C3,.

*Kill cam is out of sink and the worst I've seen, also show's lot's of inaccurate aiming, which is highlighting a different problem,.

*When your up against objects sometimes it's like your glued to it and you can't move, mostly when moving backwards, or trying to jump when up against a object it won't let you, very irritating,.

*Plus while sprinting if you touch (brush against a surface) you come out of sprint which is horrible, then a delayed reaction to start sprinting again,.

*There possible game memory leakage

Fellblade Crysis 3 MP PC Known Issues. they don't seem to be replying at the moment, hope that changes for the better.

Declare: I use a controller, Internet connection is cable, A rated, 50Mb speed,
GPU Asus HD 6970, Driver 13.2 Beta 6
CPU AMD 1100T
MB 890FX
2x 4G RAM 1600
LG 42" LCD TV 1920 x 1080 @75 MHz

Bugs and glitches reply posts feed back, because Crytecs jaws are about to drop, hope the Crytec people are men and can deal with the truth and get there heads down to work harder to get it right, hope they haven't been slacking on the job, taking the p*ss.
Here's hoping for that better patch.


Last edited by OneBro on 02 24, 2013 /08:50, edited 26 times in total.

   



Joined: 02 09, 2013 /09:40

Posts: 3

Location: United States
 Post subject: Re: **IMPORTANT** List of SP bugs
PostPosted: 02 24, 2013 /04:51 

Some of these bugs are pretty glaringly obvious to anyone who did even a single playthrough of the game. Did they even bother to play test this thing? As it stands, I can't even use the Scarab gun at all because it has -220 ammo due to the weapon mod glitch. The game is pretty, but that's about it.


   

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Joined: 03 04, 2011 /06:16

Posts: 2249

Location: Spain
 Post subject: Re: **IMPORTANT** List of SP bugs
PostPosted: 02 24, 2013 /05:08 

Good job on the bug list. Forwarding feedback to devs.

Everyone feel free to experiment with these issues and see what makes them more consistently repeatable. It helps a lot with the bug fixing.


   



Joined: 02 24, 2013 /04:20

Posts: 6

Location: United States
 Post subject: Re: **IMPORTANT** List of SP bugs
PostPosted: 02 24, 2013 /06:40 

Mjr.Strickland wrote:
No I didn´t refer to that crash in the list but just a normal APPCRASH at launch. The one you are saying has a fix posted in the forum.

Are you saying there is a fix for the DXGI_DEVICE_REMOVED problem some of us are STILL having? I've looked high and low and can't seem to find it.


   

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Joined: 09 02, 2012 /06:56

Posts: 575

Location: Russia
 Post subject: Re: **IMPORTANT** List of SP bugs
PostPosted: 02 24, 2013 /07:33 

Quote:

- Game not launching (the picture of prophet with the bow appears, closes and then Crysis.exe stops working without giving any error message)

A possible solution to this problem:
Check the name of your computer, it must not contain spaces and dashes.


   

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Joined: 10 10, 2011 /02:27

Posts: 1189

Location: Spain
 Post subject: Re: **IMPORTANT** List of SP bugs
PostPosted: 02 24, 2013 /12:06 

Challenger13 wrote:
Mjr.Strickland wrote:
No I didn´t refer to that crash in the list but just a normal APPCRASH at launch. The one you are saying has a fix posted in the forum.

Are you saying there is a fix for the DXGI_DEVICE_REMOVED problem some of us are STILL having? I've looked high and low and can't seem to find it.


Uh, I thought it was fixed because I saw threads with the problem solved. Well then I´ll add it to the list anyway.

Rankarm wrote:
Quote:

- Game not launching (the picture of prophet with the bow appears, closes and then Crysis.exe stops working without giving any error message)

A possible solution to this problem:
Check the name of your computer, it must not contain spaces and dashes.


There is a solution eliminating certain Origin files, but it seems that it doesn´t work for everyone.


   

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Joined: 03 26, 2011 /02:48

Posts: 3

Location: United Kingdom
 Post subject: Re: **IMPORTANT** List of SP bugs
PostPosted: 02 24, 2013 /01:15 

I don't think this is listed above, but near the end of the game there is a bug that I have encountered (and have read at least 1 more person has encountered). When you save the VTOL full of trapped marines by kicking the box out that is trapping them the animation of them freezes. Because of this, they never leave the VTOL and you cannot grab the nano suit upgrade behind them. (As it is a checkpoint I just reloaded and it was okay the second time).

Re: the JAW and the C4 - I'm glad it wasn't just me, I thought I was going crazy with the rules changing back and forth about carrying them both simultaneously!


   

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