cooldudesubho wrote:
I think it still gonna use crytek home grown anti cheat.
Crytek's "home grown anti cheat" is this:
> Ask for high quality video proof
> Watch video
> Guess whether the players' kills are looking suspicious or not
> Ban the player based on that
> That's enough work for today, back to development of a sequel for the next 3 months
There is no ant-cheat. There never has been. If there was you would simply be able to submit the name of the player and the time when it happened, Crytek would be able to do the rest based on tracking/logging systems.
But instead they ask for high quality VIDEO PROOF which blows my mind because they're just assuming people have the hardware, time, connection speed, etc to record and upload 720p/1080p videos just to report a single cheater? Sorry, but I'm in my right to call that a pile of garbage, why do the players have to do the majority of the work and Crytek with all their "anti-cheat tools" just boils down to watching video footage and clicking the ban button?
I mean look at this:
Quote:
When making your report please ensure to include the following to increase the chance of a successful submission:
• Cheater name (ensure all capitals, numbers, spaces and symbols are included).
• Time/date of when the cheater was discovered (will help with tracking logs).
• Name of the server that the encounter took place on, if possible (will help with tracking logs)
• Video footage of the cheater (screenshots will not be accepted as evidence) in decent quality so that names/information can be determined.
Hahaha "tracking logs", what a load of rubbish. There are no tracking logs, there is no system. There is no other explanation why they would ask for video proof, there is no other reason they would players to do 99% of their work for them.