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Joined: 05 22, 2012 /06:55

Posts: 1136

Location: New Zealand
 Post subject: An Unexpected Side-Effect of TASC
PostPosted: 09 28, 2012 /07:50 

Hello All,

I wont bore anyone with any TASC propaganda, or tell you that we have achieved our ultimate goal in making competative players less reliant on the OP advantage of being able to warp away from bullets or through the path of bullets (if the lag is bad and you're not host), but I will tell you that TASC has achieved an unexpected victory...


The other night after not playing for weeks (borerlands 2), I popped in Crysis 2 to play with Dokter and Daddylicious. Both clearly noted that for the strangest reason they were being killed by noobs, or New Players to the game to be politically correct.

It would seem that the plethora of articles written about the OP nature of AE3 has actually "let the cat out of the bag" so to speak. Many new players are now coming in knowing the secret recipe to success, before they even boot up the game for the first time. I kid you not, when I say that nearly the whole room was Aim Enhancing, and no one was above level 30 (no reboots lol).


So in a way this is a pleasant surprise, and one which I feel good having helped to achieve. Daddy laughed and asked me "Oh no Mike! What have you done! Why did you let everyone know about this??!" I've played many FPSs out there, and indeed I excel at most of them, and I always thought the amount of skilled players playing Crysis 2 was greatly off the expected ratio. I believe that beast COD players could rape you, knowing what Ae3 does. These are kids use to doing spastic and annoying **** like "quik scopin" and "drop-shottin" so best believe AIM ENHANCE WARP STRAFE is going to be something that such a player would use to merc you. Sorry guys, actually I'm not :)

I need someone to take over the BEST US list. I will be retireing once Halo 4 drops. Please let me know who is interested in carrying on that torch.


   

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Joined: 11 12, 2010 /07:13

Posts: 5623

Location: Ireland
 Post subject: Re: An Unexpected Side-Effect of TASC
PostPosted: 09 28, 2012 /09:23 

Did they not have any harder MP related achievemens unlocked? I've been reset twice/thrice and I appear like one of them noobs


   



Joined: 06 18, 2011 /11:55

Posts: 854

Location: United Kingdom
 Post subject: Re: An Unexpected Side-Effect of TASC
PostPosted: 09 28, 2012 /09:51 

i nominate saintjason!


   

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Joined: 05 22, 2012 /06:55

Posts: 1136

Location: New Zealand
 Post subject: Re: An Unexpected Side-Effect of TASC
PostPosted: 09 29, 2012 /08:13 

CephSaintJason wrote:
i nominate saintjason!



Do you really want to take on the US list? I mean update it regulalry? Not face them by yourself, that I know you would like, you sadistic mother f^793&! :P


   

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Joined: 01 27, 2011 /04:56

Posts: 277

Location: United Kingdom
 Post subject: Re: An Unexpected Side-Effect of TASC
PostPosted: 10 01, 2012 /08:50 

Whats all this business about Aim Enhance III? I want to try it out.


   

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Joined: 05 22, 2012 /06:55

Posts: 1136

Location: New Zealand
 Post subject: Re: An Unexpected Side-Effect of TASC
PostPosted: 10 01, 2012 /10:54 

Summary: it's a a perk that take a good player and makes them look great. A great player elite. An elite player a god. A scrub is still a scrub, AE3 doesn't help such a person. It allows one to exploit the host advantage, or any superior connection ( one bar greater with Ae3 makes a huge difference). It allows one with poor or great connection to dip below the 30 frames per second throughput, appearing to warp. The warp can be erratically fast or actually move a player a few feet instantaneously as if they just reappeared from thin air.


   

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Joined: 05 22, 2012 /06:55

Posts: 1136

Location: New Zealand
 Post subject: Re: An Unexpected Side-Effect of TASC
PostPosted: 10 01, 2012 /10:59 

The Gods don't like me talking about where they get their powers from, but they know as I do that I'm right. I've made a lot of enemies talking about this because I've sucked the fun from the game. This is how people see it now. The same hypocrites fought to remove C4 from the game, as well as grenade launcher attachment, or wall hacks. A wall hack and AE3 are similar because only a small percent of people know the secret on how to do it, but once it's known one gains an exponential advantage.


   



Joined: 03 07, 2011 /06:36

Posts: 153

Location: United States
 Post subject: Re: An Unexpected Side-Effect of TASC
PostPosted: 10 02, 2012 /10:44 

give the list to Shofz only played with him a couple times but i feel that he is a player who sees people for who they are and how they play and wont make it a popularity contest


   

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Joined: 01 27, 2011 /04:56

Posts: 277

Location: United Kingdom
 Post subject: Re: An Unexpected Side-Effect of TASC
PostPosted: 10 02, 2012 /01:47 

iNFeCTions wrote:
The Gods don't like me talking about where they get their powers from, but they know as I do that I'm right. I've made a lot of enemies talking about this because I've sucked the fun from the game. This is how people see it now. The same hypocrites fought to remove C4 from the game, as well as grenade launcher attachment, or wall hacks. A wall hack and AE3 are similar because only a small percent of people know the secret on how to do it, but once it's known one gains an exponential advantage.



.......So how do you do it?


   

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Joined: 04 13, 2012 /10:57

Posts: 237

Location: United States
 Post subject: Re: An Unexpected Side-Effect of TASC
PostPosted: 10 04, 2012 /07:19 

MortiFy wrote:
give the list to Shofz only played with him a couple times but i feel that he is a player who sees people for who they are and how they play and wont make it a popularity contest

I have thought about making a list and you're not the first person to suggest I should :)
I have played mostly everyone and had exposure to many different scenarios with many different people. And I do my best to stay neutral and acknowledge even my rivals skills ( I respect Enemyoo's skill as much as my own clan mates). However I don't think I could divide it as thoroughly into tiers as some of the old lists, the most I would be able to do is two different tiers, people have such different playing styles and each can do well were other do poorly and vise versa. Do you all think that would float well with this forum? If so I'll start one up


   

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