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Liarma
Joined: 06 11, 2010 /04:11
Posts: 5
Location: Australia
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Post subject: My thoughts on Crysis 2 and the Crysis series' direction Posted: 09 18, 2012 /02:22 |
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After playing Crysis and falling in love with it and enjoying the expansion, Warhead just as much, I was eagerly awaiting the sequel. Come the weeks leading up to Crysis 2's release I discover the game will not support DX11 on release nor will it support even DX10. A little disappointing and disheartening, but I don't let that get me down. Knowing it's made by the creators of the masterpiece that was the original Crysis I still have hope.
Launch day, I get to the main menu... "Press Start" Hmm ok, that's now two signs of a sloppy console port. Didn't stop there though did it? "Adjust the brightness on your TV". Well this is a PC. We use monitors on PC's, consoles are played on TV.
Already pretty offended by the presentation of the game I proceed to begin the campaign, excited to continue where the cliff hanger ending of the first game left off. "what happened to prophet?" "what of the nuke attack on the island?" "what role will nomad and psycho have?" were just some of my many questions. Did any of them get answered? HA! Not even close...
Instead I'm cast into the role of a new, silent character who has no ties to the original game except that he's been forced into wearing prophets nano suit (who makes a 30 second cameo at the start). That's the only thing connecting the two games. That is it. Wow ok, so continuing on I don't see any of the alien enemies from the first game. Instead just some Hunter-from-Halo lookalikes and weird gunships. So what, did the aliens from the first game just up and disappear? If they're even apart of the same species what about their need for the cold climate? So far it's looking pretty grim.
To be honest, during my entire play through I was constantly questioning myself as to why I was continuing to play this pile of crap that wasn't even deserving of the Crysis title. It was because I had hope that maybe, just MAYBE something would miraculously happen to completely change my negative and disappointed opinions of the game. Perhaps Nomad or Psycho would appear, maybe even Sean O'neill. No, nothing. Just gameplay with boring, unfamiliar enemies in a world that couldn't be further removed from the original game. Going from lush, beautiful, open world island environments to dark, claustrophobic, linear city streets really left a bitter taste in my mouth.
Cevat Yerli released a statement that he himself was disappointed in Crysis 2 but then looking at how Crysis 3 has come along so far, it doesn't look like He or Crytek for that matter have learned from their mistakes. I mean a 24 year time leap from the ending of the last game? A bow and arrow as your primary weapon and as far as I can tell there is still no explanation for all the unanswered questions the first game left. It just screams misdirection. I really don't understand how Crytek developed such masterpieces like FarCry, Crysis and Crysis Warhead but now just release consolized slop with a plot that looks as though it was written by a crackhead. I have truly lost all faith in your abilites to make decent games anymore. I truly hope you can clean up the mess that was Crysis 2 with Crysis 3 but it really doesnt look like it at this stage.
Sincerly, a former fan and dissatisfied customer.
Last edited by Liarma on 09 19, 2012 /03:43, edited 1 time in total.
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Post subject: Re: My thoughts on Crysis 2 and the Crysis series' direction Posted: 09 18, 2012 /07:33 |
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Liarma for President. Every "Veteran" (I mean, people who remember the C1 / Wars days) thinks about Crysis like that.
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Liarma
Joined: 06 11, 2010 /04:11
Posts: 5
Location: Australia
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Post subject: Re: My thoughts on Crysis 2 and the Crysis series' direction Posted: 09 19, 2012 /03:48 |
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CryNickSystems wrote: Liarma for President. Every "Veteran" (I mean, people who remember the C1 / Wars days) thinks about Crysis like that. Good to know man, it's relieving, haha. I thought I was going insane when reviewers praised Crysis 2 and gave it 10/10 reviews. The main thing that annoys me is the plot. Why did they completely ignore and disregard the entire first games ending and where the f*** are the 4 main protagonists from the first game? (Nomad, Psycho, Helena, Sean O'Neill). Crytek is just acting as though they vanished into thin air. So infuriating.
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KingNRO1
Joined: 04 26, 2012 /07:35
Posts: 872
Location: Finland
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Post subject: Re: My thoughts on Crysis 2 and the Crysis series' direction Posted: 09 19, 2012 /04:03 |
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Liarma
Joined: 06 11, 2010 /04:11
Posts: 5
Location: Australia
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Post subject: Re: My thoughts on Crysis 2 and the Crysis series' direction Posted: 09 19, 2012 /11:54 |
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KingNRO1 wrote: Boohoo. Get over it. Lol, these are public forums where I'm entitled to voice my opinion. Take your childish crap elsewhere. Just read that you play Crysis 2 on PS3. You wouldn't have even played Crysis 1, so you don't even know what you're talking about. Typical console fanboy.
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KingNRO1
Joined: 04 26, 2012 /07:35
Posts: 872
Location: Finland
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Post subject: Re: My thoughts on Crysis 2 and the Crysis series' direction Posted: 09 20, 2012 /01:14 |
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Liarma wrote: KingNRO1 wrote: Boohoo. Get over it. Lol, these are public forums where I'm entitled to voice my opinion. Take your childish crap elsewhere. Just read that you play Crysis 2 on PS3. You wouldn't have even played Crysis 1, so you don't even know what you're talking about. Typical console fanboy. You proboably think that you own the world, becuse u own a PC...Typical PC elitist. But seriously, what can Crytek do about? EA wants this series to be a Cod clone. I have Crysis 1 on my PS3, but it can't come nowhere near the PC version, which I unfortunately haven't had a change to play, but the gameplay I have seen looks amazing, especially PS. I'm really hoping that one of the three returning modes in Crysis 3 will be PS. The scale won't be as big with 16 players (PC), but it would be much better than nothing. But in the end, we know that Cevat Yerli loves Cod, and EA obviously is pressuring Crytek to making the MP like Cod. But the campaign levels look, much, much more open than they were in C2. In fact, I'm almost starting to think the gameplay might even be better than in C1. Sure, it's different, but it looks really fun. And the HUD seen in demos isn't the final HUD, and Power actions will no longer consume energy in C3. And fists are back, too. Wow, did I really type all of that...
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zeagle
Joined: 05 18, 2012 /04:37
Posts: 4
Location: South Africa
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Post subject: Re: My thoughts on Crysis 2 and the Crysis series' direction Posted: 09 20, 2012 /04:40 |
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If your a hard-core sand box fps type and you were presented with crysis 2 i can understand your frustration, but never loose faith crysis 3 is coming out and it looks like they're bringing back the sandboxness of crysis 1!! :D
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Liarma
Joined: 06 11, 2010 /04:11
Posts: 5
Location: Australia
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Post subject: Re: My thoughts on Crysis 2 and the Crysis series' direction Posted: 09 20, 2012 /08:02 |
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KingNRO1 wrote: Liarma wrote: KingNRO1 wrote: Boohoo. Get over it. Lol, these are public forums where I'm entitled to voice my opinion. Take your childish crap elsewhere. Just read that you play Crysis 2 on PS3. You wouldn't have even played Crysis 1, so you don't even know what you're talking about. Typical console fanboy. You proboably think that you own the world, becuse u own a PC...Typical PC elitist. But seriously, what can Crytek do about? EA wants this series to be a Cod clone. I have Crysis 1 on my PS3, but it can't come nowhere near the PC version, which I unfortunately haven't had a change to play, but the gameplay I have seen looks amazing, especially PS. I'm really hoping that one of the three returning modes in Crysis 3 will be PS. The scale won't be as big with 16 players (PC), but it would be much better than nothing. But in the end, we know that Cevat Yerli loves Cod, and EA obviously is pressuring Crytek to making the MP like Cod. But the campaign levels look, much, much more open than they were in C2. In fact, I'm almost starting to think the gameplay might even be better than in C1. Sure, it's different, but it looks really fun. And the HUD seen in demos isn't the final HUD, and Power actions will no longer consume energy in C3. And fists are back, too. Wow, did I really type all of that... Lol that's all well and good, but my main gripes were with the actual story itself, how they basically completely disregarded 90% of the last games story. And no, I'm not a "typical PC elitist". I own a PC that I built, an Xbox 360 and a PS3. The two former I own a copy of Crysis 2 for. 360 has its own exclusives that are awesome (Halo, Alan Wake, Gears of War) as does the PS3 (Uncharted, Heavy Rain, Killzone, MGS). But it is fact that PC is the superior platform for gaming. It's typical of moronic console fanboys to argue over stupid crap as to what make their console "superior" (graphics, bluray, wi-fi, online services) hell, even the shape of the goddamn controller.
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KingNRO1
Joined: 04 26, 2012 /07:35
Posts: 872
Location: Finland
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Post subject: Re: My thoughts on Crysis 2 and the Crysis series' direction Posted: 09 20, 2012 /09:12 |
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Lol that's all well and good, but my main gripes were with the actual story itself, how they basically completely disregarded 90% of the last games story. And no, I'm not a "typical PC elitist". I own a PC that I built, an Xbox 360 and a PS3. The two former I own a copy of Crysis 2 for. 360 has its own exclusives that are awesome (Halo, Alan Wake, Gears of War) as does the PS3 (Uncharted, Heavy Rain, Killzone, MGS). But it is fact that PC is the superior platform for gaming. It's typical of moronic console fanboys to argue over stupid crap as to what make their console "superior" (graphics, bluray, wi-fi, online services) hell, even the shape of the goddamn controller.[/quote] I didn't really mean what it said on the first sentences. I didn't make that clear enough. But if you actually think about the story of C2, it actually explains what's going on in the first game. You know, what is Prophet hiding, how come the Koreans have Nanosuits (that isn't stated directly, but it's obvious), how do the Nanosuits really work...All sorts of stuff. And then there is the comic that is set between the games. It explains, what happens to the characters. In my opinion, the story in Crysis 2 feels much better constructed. In Crysis 1 you can sum it up like this: A delta force team is send to an island to set free a bunch of archeologists...OH SH!T, ALIENS! IMO the story of Crysis 3 seems better than the previous games. Crysis 1 was pretty blank, and Crysis 2 was confusingly all over the place. I haven't played Warhead though, so dunno about that. BTW, console fanboys are the most annoying people on the internet, especially when they're arguing about which system is better.
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Liarma
Joined: 06 11, 2010 /04:11
Posts: 5
Location: Australia
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Post subject: Re: My thoughts on Crysis 2 and the Crysis series' direction Posted: 09 21, 2012 /09:26 |
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KingNRO1 wrote: Lol that's all well and good, but my main gripes were with the actual story itself, how they basically completely disregarded 90% of the last games story. And no, I'm not a "typical PC elitist". I own a PC that I built, an Xbox 360 and a PS3. The two former I own a copy of Crysis 2 for. 360 has its own exclusives that are awesome (Halo, Alan Wake, Gears of War) as does the PS3 (Uncharted, Heavy Rain, Killzone, MGS). But it is fact that PC is the superior platform for gaming. It's typical of moronic console fanboys to argue over stupid crap as to what make their console "superior" (graphics, bluray, wi-fi, online services) hell, even the shape of the goddamn controller. I didn't really mean what it said on the first sentences. I didn't make that clear enough. But if you actually think about the story of C2, it actually explains what's going on in the first game. You know, what is Prophet hiding, how come the Koreans have Nanosuits (that isn't stated directly, but it's obvious), how do the Nanosuits really work...All sorts of stuff. And then there is the comic that is set between the games. It explains, what happens to the characters. In my opinion, the story in Crysis 2 feels much better constructed. In Crysis 1 you can sum it up like this: A delta force team is send to an island to set free a bunch of archeologists...OH SH!T, ALIENS! IMO the story of Crysis 3 seems better than the previous games. Crysis 1 was pretty blank, and Crysis 2 was confusingly all over the place. I haven't played Warhead though, so dunno about that. BTW, console fanboys are the most annoying people on the internet, especially when they're arguing about which system is better.[/quote] You make some good points. I didn't even know there were any comics. Just read the plot of them and apparently Nomad is dead. Kind of disappointing since he was my favorite character from the original game. Yeah Idk, play Crysis 1 and Warhead and you'll know what I mean. Crysis 2 just doesn't feel...right.
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