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Joined: 06 23, 2011 /11:52

Posts: 439

Location: Canada
 Post subject: Crysis 3 turned into a Parody
PostPosted: 08 20, 2012 /10:14 

Click:What lessons have you learned from Crysis 2's multiplayer?

AD: I think the big thing for us is accessibility was a big part of Crysis 2 multiplayer. So a lot of feedback we were seeing was people coming into the environment and it was quite an overwhelming experience to go into first of all. So we took a look at what we could do to have entry level players come in and actually enjoy the experience right from the first game. So what we’ve done with the Nanosuit for multiplayer is we’ve decoupled the various types of energy you will use. [i]So we’ve removed sprint energy as a concept, so now it’s player’s utilising the Nanosuit and all power abilities.
They can sprint, power jump, ledge grap, rip up signs, kick cars, all that stuff, without using suit energy. But then you have the stealth abilities, which is more the support abilities where they can use that energy bar. But after they’ve used all that, they can then go into a firefight on a level playing field. So they can turn up to a firefight with the same amount of health and armour as a guy who was waiting. So one thing we noticed with Crysis 2 was anyone who sprinted to a firefight would die (hmm, no??), because they were essentially eating into their armour so we’ve decoupled that to prevent that and create a cleaner, crisper and more user friendly experience.[/i]

Crytek, you do realize that every single player is now going to turn the game into a ghost town seeing how cloak is favourised. With Crysis 2, you have that option of customizing either to a cloak, cloak/armor or armor build. I can already see that Crysis 3 won't have that kind of strategy anymore just so it can be more "user friendly". If it's your way of creating a more "original" gamestyle and differentiate C3 from C2 then there's not much hope left for the franchise. People won't have a choice but to use cloak. Sprinting, jumping, ledge grabing endlessly with no limit? Where are the fun tactics in that?


Click:How are you striking the balance between the unlocks and perks that you earn so that new players can still come in and stand a fighting chance?

AD: So we have the default classes which you guys played today. Obviously we will have customisation options. We are front loading a lot of the unlocks this time. So new players in the first couple of hours will have unlocked an infinitely wider variety of weapons and modules. So anyone can use the default classes, which will have weapons that are available later in the progression system, and then also have a wide range of customisable classes. So the playing field should be flattened considerably. We’ve also taken a look at some of the modules that were favoured in Crysis 2 and thought to ourselves, “hey, everyone’s using this stealth enhancement, which makes the suit last longer when cloaking.” So the energy consumption of stealth is now less so you can use it for longer. And then the same with mobility where you had people making sprint energy last longer. We’ve now integrated that into the suit.


Oh no you didn't. In my experience, all the perks are somewhat balanced and fun to play with. It isn't JUST stealth enhancement or mobility enhancement that people use.. Wait, you're probably talking about all those players who still think that running carelessly with cloak is the ONLY best viable option for them to be efficient. Well let them figure it out by themselves, don't penalize the more experienced players with that easier and simpler playstyle.

Basically, i'm just reconsidering buying C3 at all. It's going to turn into a total noobfest from the look of it

http://clickonline.com/games/interview(crytek)/12566/


   

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Joined: 02 01, 2011 /05:20

Posts: 1752

Location: United States
 Post subject: Re: Crysis 3 turned into a Parody
PostPosted: 08 20, 2012 /10:29 

^agree, they mention the guy who was waiting and the guy who was running, both have an equal chance in winning, that's like smashing someones testicles over a salt pile with lemon juice and is something that should never be considered, let alone as "balanced". Even in C2 there was a sense of tactical gameplay , save your energy use it well, dont run into a room without a fully charged energy bar, it was take your time and think premises, but dont take it wrong, im not promoting camping more or less, you should have easily balanced it with a minimal impact on energy with sprint. This isnt exclusive to Crysis 2 either, in Crysis, you sacrificed tremendous energy to sprint a short distance, and posed the threat of no armor to defend yourself with.

Crytek single handedly made the game a run and gun, i can understand where sprint could be separated, but cloak and armor NEED to be different, armor needs a buff, and Cloak needs a nerf, Crytek, if you really want to make a predator game, make it so they MUST walk to cloak and if they must run, take a tremendous hit on energy, that way players must think before they take off.

Armor should reflect your energy bar, you can take say amount of bullets until your energy wheres off, then your vulnerable, but it seems you took the kevlar vest approach, which makes no sense in practice. The vest approach failes under sub par weapons as the feline and scarab where as these weapons should have a harder time, it almost indistinguishable, only heavy ordinance weapons should have a chance with armor.

Im quite sad to hear they want cloaksis 3, i was wishing for more variety, but it seems they want a predator game, everyone get ready to use nanovision 98% of the round.


   



Joined: 09 14, 2011 /09:51

Posts: 428

Location: Armenia
 Post subject: Re: Crysis 3 turned into a Parody
PostPosted: 08 20, 2012 /10:32 

^^^or just make armor and stealth mode into one bar just like in the SP, problem solve

stealth does not need a nerf, armor needs a buff tho
make it like C1 where the player has to kill of the bar before the health...and that that


   

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Joined: 03 04, 2011 /06:16

Posts: 2214

Location: Spain
 Post subject: Re: Crysis 3 turned into a Parody
PostPosted: 08 20, 2012 /10:40 

Frankly, I like these changes. You are entitled to your opinions and they are perfectly legitimate, but I just thought i'd point out there's AT LEAST one Crysis 1 veteran who likes the way Crysis 3 is starting to go.

Now I just need a sprint in all directions...


   

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Joined: 03 04, 2011 /05:37

Posts: 550

Location: Slovakia
 Post subject: Re: Crysis 3 turned into a Parody
PostPosted: 08 20, 2012 /10:55 

I don't want to insult anyone... but seriously, whose sick brain came up with the idea of distributing the powers?
This is ridiculous. I completely agree with OP.
The energy distribution completely removes the strategy part of your play-style.


   

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Joined: 06 11, 2010 /04:10

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Location: United Kingdom
 Post subject: Re: Crysis 3 turned into a Parody
PostPosted: 08 20, 2012 /11:00 

I agree. Just make it a seperate gamemode where noobs can run around with unlimited energy. I want my energy management gameplay.

Who's idea was this? I mean no one in the community has ever suggested such a thing. If anything they wanted cloak nerfs.

I think they jumped on the "Hunter" bandwagon too fast for the MP.


   



Joined: 09 14, 2011 /09:51

Posts: 428

Location: Armenia
 Post subject: Re: Crysis 3 turned into a Parody
PostPosted: 08 20, 2012 /11:17 

people need to stop and think,
a Game without Dept is a game that wont last long...

look at Counter strike...with its money/Buying system
it looks simple and sound simple
but if you start asking Pro about tips
they start talking about
when you should save money, when you should start buying weapons
and what weapons should be bought at each rounds
and so on....there so much into this simple system....

now C1, had some dept to its Eng level
you had one bar for all powers, I'm sure you guys understand the dept that goes into that.

now c3, what dept is there?
you guys hate the fact that C2 was all about Stealth but love the fact that now players will not get punish for using it?

in that case why not just make Armor/Sprint/power all modes that are auto on
and just leave stealth as the Second mode to switch too...

C3 needs to has dept or it will be drop.
they needs to be a risk and reward system....or this game will fail in Mp again.
History will become the future again.

I'm just saying that Stealth and Armor should be One Bar together


   

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Joined: 06 11, 2010 /04:11

Posts: 211

Location: United States
 Post subject: Re: Crysis 3 turned into a Parody
PostPosted: 08 20, 2012 /11:45 

I dont know who had this idea at Crytek, but i never thought they could made something worse than the nanosuit 2 mode management.

remove the sprint energy ? still give a rudiculous sprint speed like in Crysis 2 ? a human can sprint as fast as your nanosuit sprint. ( or the BF3 human sprint look as fast as this failed nanosuit 2 speed mode )
Thats so hylarious.
Using sperate energy bar ? nice nanosuit mode killing. Congratz.

Crysis 1 nanosuit speed sprint management was just perfect.
enabling speed mode :
* gave a extra speed for the normal movement
* gave a real speed sprint speed : 24m/s VS 9m/s in Crysis 2
* was allowing speed mode dodging
* was allowing to rush to the AI and make them fly away ( yes i was really fun )
Disabling speed mode :
* have back the human sprint who do not consume energy

Why change a perfect system for something who just look wrong since Crysis 2 ? i really dont understand.

Is because you put your game on console that you CANT made a on / off speed mode AND a normal sprint ? what the problem oO


   

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Joined: 02 01, 2011 /05:20

Posts: 1752

Location: United States
 Post subject: Re: Crysis 3 turned into a Parody
PostPosted: 08 20, 2012 /11:46 

Though I agree C2 cloak was slightly OP, cloak enhance blows the whole thing out of proportions and definitely makes it OP, why should i need to limit my DOF to see someone who does not? In other word have nanovision, this is my opinion, remove nanovision, remove stealth enhance and make cloak have a noise.


   

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Joined: 06 23, 2011 /11:52

Posts: 439

Location: Canada
 Post subject: Re: Crysis 3 turned into a Parody
PostPosted: 08 20, 2012 /11:47 

Raulo4@hotmail.com wrote:
you guys hate the fact that C2 was all about Stealth but love the fact that now players will not get punish for using it?


What? We never mentioned C2 was all about stealth. On the contrary, it's well diversified IMO. We love the fact that now players will not get punish for using it? Again, you're saying the opposite of what I meant.


   

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