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Crazyfist
Joined: 03 02, 2011 /10:14
Posts: 1132
Location: Finland
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Post subject: Footsteps in C3 Posted: 08 07, 2012 /10:12 |
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I think it's very important that in Crysis 3 footstep sounds should be fixed, and working properly.
In crysis 2, someone running around behind you only makes a sound every third or fourth step, which is a big problem since you can be easily snuck upon because of this. You NEED to be able to hear footsteps all around you, otherwise there isn't a point to it.
Crytek, do it. It can't be a big deal, and it's pretty groundbreaking for advanced level of play.
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SUNNY_LEGUNA
Joined: 03 18, 2011 /01:37
Posts: 659
Location: Australia
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Post subject: Re: Footsteps in C3 Posted: 08 07, 2012 /10:29 |
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Absolutely, it was really patchy in C2. Walking seemed to make more noise than sprinting. I remember being able to clearly hear a crouching team mate on a roof top turning left and right, but not be able to hear a cloaked enemy sprinting up from behind me.
Also, cloak should NOT reduce the sound of your foot steps. There should have to be some small effort made on the players behalf in order to play a stealth playstyle. Not just clicking the cloak button
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Ceph Walka
Joined: 04 14, 2011 /09:49
Posts: 2305
Location: United Kingdom
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Post subject: Re: Footsteps in C3 Posted: 08 08, 2012 /01:09 |
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Yeah I have 7.1 surround sound that really don't help me hear foot steps....
Only game that I can't hear foot steps is Crysis 2, shame really
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gnungo
Joined: 11 07, 2012 /09:43
Posts: 4
Location: United States
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Post subject: Re: Footsteps in C3 Posted: 11 07, 2012 /02:07 |
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This really NEEDS to be addressed, we want footsteps
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gnungo
Joined: 11 07, 2012 /09:43
Posts: 4
Location: United States
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Post subject: Re: Footsteps in C3 Posted: 11 07, 2012 /02:07 |
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This really NEEDS to be addressed, we want footsteps
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rockman1x
Joined: 04 06, 2011 /11:42
Posts: 103
Location: Netherlands
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Post subject: Re: Footsteps in C3 Posted: 11 07, 2012 /03:58 |
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Well, I caught one stealthed enemy by the sound of their footsteps. That was the only one. Remember that the Scout class got a module to reduce/eliminate the footstep sounds. But still, make footsteps more audible.
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DanTheGamer11
Joined: 11 12, 2010 /07:13
Posts: 5623
Location: Ireland
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Post subject: Re: Footsteps in C3 Posted: 11 07, 2012 /04:03 |
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