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Joined: 06 08, 2011 /04:39

Posts: 292

Location: Ireland
 Post subject: attachment quick change in multi player??
PostPosted: 07 23, 2012 /10:36 

the bow will need it for the different arrow heads.
do you think it will be implemented in c3 mp?

would you like to see it in mp??

any pros/cons??


   



Joined: 03 26, 2011 /02:24

Posts: 82

Location: Poland
 Post subject: Re: attachment quick change in multi player??
PostPosted: 07 23, 2012 /11:55 

You can do it during single player so i can think it would be nice to see it in mp too. It would be also great if ammunition, items etc. will be spread around on the map like in classic shooters it was before class system came.


   

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Joined: 01 10, 2011 /06:13

Posts: 1638

Location: Argentina
 Post subject: Re: attachment quick change in multi player??
PostPosted: 07 24, 2012 /02:51 

They should, isn't Crysis about adapting to your surroundings and your enemies? Choosing your sights before getting into the game doesn't feel fun... in maps with both open spaces and tight corridors it gets annoying


   



Joined: 06 08, 2011 /04:39

Posts: 292

Location: Ireland
 Post subject: Re: attachment quick change in multi player??
PostPosted: 07 24, 2012 /11:38 

agree with both, dosen't warface allow it too?
i think it could be a strong possibility.


   

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Joined: 05 30, 2012 /09:39

Posts: 581

Location: United Kingdom
 Post subject: Re: attachment quick change in multi player??
PostPosted: 07 24, 2012 /02:09 

You can change gun attachments to better reflect your surroundings in MW3, for crying out loud. That Crysis should have such a feature goes without question.


   

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Joined: 04 26, 2012 /07:35

Posts: 872

Location: Finland
 Post subject: Re: attachment quick change in multi player??
PostPosted: 07 24, 2012 /02:58 

A_Selfish_Gene wrote:
You can change gun attachments to better reflect your surroundings in MW3, for crying out loud. That Crysis should have such a feature goes without question.

I think you got it all wrong. OP is talking about the same feature that is present in the singleplayer of all Crysis games. You know, chancing attachments on the run.


   

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Joined: 05 30, 2012 /09:39

Posts: 581

Location: United Kingdom
 Post subject: Re: attachment quick change in multi player??
PostPosted: 07 24, 2012 /05:05 

KingNRO1 wrote:
A_Selfish_Gene wrote:
You can change gun attachments to better reflect your surroundings in MW3, for crying out loud. That Crysis should have such a feature goes without question.

I think you got it all wrong. OP is talking about the same feature that is present in the singleplayer of all Crysis games. You know, chancing attachments on the run.

Yes, I realised that, I was simply adding another argument in favour of their MP inclusion. I wasn't asking for the MW3 system over the Crysis campaign one, if that's what you were thinking.


   

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Joined: 06 11, 2010 /04:10

Posts: 3815

Location: United Kingdom
 Post subject: Re: attachment quick change in multi player??
PostPosted: 07 24, 2012 /05:11 

Well switching attatchments was in Crysis Wars but that was because you didn't customise loadouts you had to find weapons around the map. Still I'd like it in Crysis 3 MP. :)


   



Joined: 06 08, 2011 /04:39

Posts: 292

Location: Ireland
 Post subject: Re: attachment quick change in multi player??
PostPosted: 07 24, 2012 /06:25 

WaR_SPiRiT wrote:
Well switching attatchments was in Crysis Wars but that was because you didn't customise loadouts you had to find weapons around the map. Still I'd like it in Crysis 3 MP. :)

in the e3 origin live chat vid there's mention of the new perk system with quick switch sets of perks.
i wonder if it will be the same in MP instead of custom classes?

about ten minutes in

http://www.origin.com/crysis3-chat?intc ... atest_0612


   

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Joined: 06 11, 2010 /04:10

Posts: 2471

Location: Philadelphia, Pennsylvania, United States
 Post subject: Re: attachment quick change in multi player??
PostPosted: 07 24, 2012 /09:52 

WaR_SPiRiT wrote:
Well switching attatchments was in Crysis Wars but that was because you didn't customise loadouts you had to find weapons around the map. Still I'd like it in Crysis 3 MP. :)


Exactly. Weapon modifications on the fly was a standard feature of previous Crysis multiplayer games. I don't like the sound of this continued perk nonsense. Let's distance the game from Call of Duty (Crysis 2 MP) and bring it more in line with the unique feel of the Crysis franchise multilayer.


   

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