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Joined: 08 16, 2010 /04:18

Posts: 225

Location: Canada
 Post subject: Crysis 2 6v6 MP - Official and very sad
PostPosted: 08 29, 2010 /05:17 

This really pisses me off.

http://www.youtube.com/watch?v=VAtOchLzXM4

Nathan Camarillo:
"We're keeping it really tightly focused on 12-player multi-player. Thats 6 vs. 6..."

12 players? That is a bad joke for a PC game like this. Especially when Crytek has been goin on about 'pushing boundaries' and stuff like that. I used to play battlefield 2142, which was a game of around 2007. It supported 64 players in one match!

This isn't pushing boundaries of technology. It's setting stupid limitations. In any shooter I have played in the last few years, 12 players in a match would be a very boring camp-fest.

Also, this probably means no vehicles. Having vehicles on a small map with so few people is a bad idea. I personally don't want to pay 60 bucks for a game with half-assed MW2-style multiplayer (You know, with the "perks" and the kill streaks.

What does everyone else think of this?


   

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Joined: 08 16, 2010 /04:18

Posts: 225

Location: Canada
 Post subject: A little note to Crytek: You
PostPosted: 08 29, 2010 /05:29 

A little note to Crytek:

You have lots of time before the release to rethink this. Use the time wisely, listen to your potential customers, and I will be more likely to buy your game.


   

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Joined: 06 11, 2010 /04:10

Posts: 2461

Location: Philadelphia, Pennsylvania, United States
 Post subject: I absolutely agree. This one
PostPosted: 08 29, 2010 /05:37 

I absolutely agree. This one part of the game is a serious deal breaker for me. Going from 16on16 to 6on6 is just rediculous. I dont care if there are graphical limitations causing the downgrade, physics limitations causing the downgrade, I WANT MORE PLAYERS. Atleast on the PC version. EVEN MW2 HAS 9ON9.

I seriously hope you reconsider this 6on6 bullcrap, Crytek. "tighter and more focused" my ass. Now just me and a couple buddies can and will fill up a whole damn server, which is no fun at all. I atleast want 8on8, AT THE LEAST.


   

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Joined: 08 16, 2010 /04:18

Posts: 225

Location: Canada
 Post subject: This will be a very unique
PostPosted: 08 29, 2010 /05:54 

This will be a very unique game in many ways. There will be no other like it for years to come. I would hate for its potential to be wasted because of a few stupid decisions.

If MW2 has 9v9, Crysis 2 can do better. Come on Crytek, I am SURE you can do better.


   

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Joined: 06 13, 2010 /09:21

Posts: 1

Location: United States
 Post subject: This is just my opinion but,
PostPosted: 08 29, 2010 /06:13 

This is just my opinion but, if your a multi-player map creator, you might understand why 6v6 is ideal. If you really watch game dynamics on a given map and match size, you will notice that between 8 and 12 players is ideal. The pace of the action on a medium sized map is constant with ebbs and flows in perfect harmony. By keeping maps down to a medium size, this increases the chances of a successful spawn location which is huge in game flow. While the idea of 16v16 sounds great, it is not ideal for consistent solid game play... in my opinion.


   

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Joined: 06 13, 2010 /11:36

Posts: 16

Location: United States
 Post subject: [quote]This will be a very
PostPosted: 08 29, 2010 /06:16 

[quote]This will be a very unique game in many ways. There will be no other like it for years to come. I would hate for its potential to be wasted because of a few stupid decisions.

If MW2 has 9v9, Crysis 2 can do better. Come on Crytek, I am SURE you can do better.[/quote]

more players =/= better


   

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Joined: 06 11, 2010 /04:09

Posts: 278

Location: United States
 Post subject: you do realize the game was
PostPosted: 08 29, 2010 /06:22 

you do realize the game was action-packed when full on the maps right? and that PC dedicated servers can manipulate the amount of people that can play in one game.

if I recall, it is technically possible to host a 2 million-player server for Crysis Wars, so why not Crysis 2?


   

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Joined: 07 30, 2010 /05:50

Posts: 60

Location: Russia
 Post subject: Ohhh.... It very sad
PostPosted: 08 29, 2010 /07:04 

Ohhh.... It very sad new....
6 vs.6 is really small numbers!!! For a good game need at least eigth players! Perfectly will be 12 vs.12....6vs6 It's a kid fight


   

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Joined: 08 27, 2010 /05:39

Posts: 0

Location: Canada
 Post subject: I doubt it will stay 6v6 for
PostPosted: 08 29, 2010 /07:27 

I doubt it will stay 6v6 for the PC, Crytek stands to lose a lot of cash in the PC market if they do that. It's not economically feasible for them to limit PC multiplayer to 6v6 max, their sales would plummet. If it is not a mistake then they have just lost a sale, because if I'm buying Crysis 2 it's strictly for the multiplayer aspect, I could care less about the single player, and I will not waste cash for a game that is limited to 6v6 multiplayer.


   

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Joined: 08 20, 2010 /01:16

Posts: 131

Location: Australia
 Post subject: More isn't always
PostPosted: 08 29, 2010 /07:47 

More isn't always better.
Gears of war is one of Xbox's most successful franchises, and it only has 5v5 -Dispite that it could easily handle 8v8 or more.

[quote]Ohhh.... It very sad new....
6 vs.6 is really small numbers!!! For a good game need at least eigth players! Perfectly will be 12 vs.12....6vs6 It's a kid fight[/quote]
More players usually mean less strategy - thus more "kiddish".

Smaller numbers usually require more strategy than
the common "Ruch, Rape, Reload" tactic seen in high - number games.

If you played GoW2 (5v5) you'd see that no one rushes into a team because that's just suicide, and you're not gonna get a kill.


   

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